Summary: I had seen the ads for this game, and I was a Tony Hawk game fan so I went out and got this. The graphics were o.k. but the thing was that it's not like the THUG games because it has no story line. It's like just free skate the entire game.
Summary: Overall I think this is a fun game, which may or may not piss you off frequently. I have to agree with many of the other reviewers who claim this game is glitchy. This is VERY true at least for this PS2 version.
Wait! This does not live up to the hype of the PS3 version!
msilver16 "vdogmr", Amazon
9 November 2006
Summary: If you're reading this review, you're probably a Tony Hawk fan who's hesitant about purchasing Project 8 for the PS2 because you're quite aware of the PS3 version. You're not alone, and you're absolutely right to hesitate.
Summary: hey it's not missing the nail the trick mode. it does have it and people could get it for the 360 not the ps3. but it is seperated into levels and it doesn't look as good as the 360 (obviosly) the description says you can do the bail thing but you cant its telling the description for the next gen...
Summary: Another Tony Hawk game, each one expected to exceed the next with capabilities. For some reason this one doesn't. The story-line is probably the worst yet - the goal being to become one of the best 8 skaters in the area to become part of Tony Hawks "Project 8".
Summary: This is really a very good game. It has amazing quality graphics, nail the trick mode is a great addition to the series, yet, what happened to all the classic imagination that the other games had in spades???
Summary: this game is really good , the only point is that after a couple of days of playing it the missions start getting a bit boring . plus all the stuff you could do in american wasteland , you cant do in project 8 . like ride a bmx or create a skate park , id get american wasteland instead .
Severe disappointment on many levels, yet somehow addicting...
Joshua Turnbull "Poncho the Wise", Amazon
4 February 2007
Summary: As a Tony Hawk's game fan from the very beginning, back (when I were a lad) when player movement was unbelievably stiff and unresponsive, graphics were abysmal (compared to today's standards) and the tricks were few, I had always expected the spectrum of things to do to only increase.