Summary: i bought this game but it was scratched, so asked for a replacement, i got an email back immediately appologizing and saying they will send out another copy immediately. a few days later i recieved a new copy which was pristine with no scratches so eagerly popped it into my ps2 and grabbed a controller.
Mr. Sean P. M. Deen "malevolent entity", amazon.co.uk
28 April 2006
Summary: I am very disappointed yet again. American Developers? American Developers? This game doesn't feel like Tomb Raider. Instead it feels like a disneyfied, untested version of it. The plot, although not important, is quite patronising being a brit. It's obvious the developers think that the British audience will be content with their own simple King Arthur Myth. I mean please! come on!
Summary: As I never owned a PS1, this is my first exploration into the world of Lara Croft and unless they did it better back then, I'm at a complete loss to understand the hype that this character commands. Okay, I read about the complete dog's dinner that the first attempt was to bring Lara Croft to the PS2 but I thought this many fans can't be all wrong or can they?
Summary: In common with so many others I was excited to finally get my hands on the latest installment of the tomb raider saga. I now wish I hadn't bothered. On first impressions I was initially amazed by the graphical qualities and the excellent plotline. However it is gameplay that makes tomb raider, and this is sadly lacking. The control system is fairly responsive, but the moveable camera often leaves Lara jumping into space instead of the next ledge.