Summary: I love the challenges and the cinematics, and the characters have been very well thought up. The only problem is it's slightly depressing because she's completely on her own and sometimes in very dark places with an eerie atmosphere. I'm sure that this is just me, because the first game I played was Legend, in which she constantly has conversations with Zip and Alistair via handset, so I became accustomed to that.
Summary: It's a good game with a lot of puzzles a lot of going back to the same places over & over to stolve that puzzle. I was really really stuck on this for like 20 minutes in a bit for looking for something for ages. I was really confused with the level setup that I was going back and forth into the same places that I been too. Has some usually good graphics on. The boss fights can be long and boring because you need to hit them when they rage to lose they life.
Summary: Obtained this as follow on to Legend and am not disappointed. Legend has some more interesting aspects but is too short. Anniversary lacks the variety of Legend but makes up for it in the length of the game. If you like Legend then buy this.
Summary: There's an interesting story regarding the development of Tomb Raider Anniversary, a remake of the 1996 PSone game, Tomb Raider. In 2006 the game was originally gonna be developed by Core Design who made the PSone Tomb Raiders, suggesting that Eidos were prepared to give Core another chance after the disastrous Angel Of Darkness game. Then the project was cancelled.
All you love about Tomb Raider but with better graphics
Mrs. Lauren S. Homan "Lauren H", amazon.co.uk
31 August 2010
Summary: After the utter dissapointment of the newest PS3 Tomb Raider offering (Legend) I decided to buy this game again on the PS2 console. Although still not as good as the original in gameplay (or perhaps I'm being sentimental!), the graphics are about as good as they get without being a PS3 and the story, locations etc are pretty much the same as the original Tomb Raider game, but with enough difference to keep it interesting.
Lara Croft Tomb Raider: Anniversary (PS2): A reimagining is often the right path.
10 February 2010
Summary: Having just completed this game I thought it would be pertinent to write a review so here goes. I originally played the original Tomb Raider more than 10 years ago so I was really excited when a remake was planned and after so many awful Tomb Raider games I had my doubts about this game. The plot runs very similar to the original game but the plot has been fattened out to make more sense.
Lara Croft Tomb Raider: Anniversary (PS2): On her tenth anniversary, Lara Croft is reborn.
18 August 2009
Summary: Lara Croft returns in a remake of the original Tomb Raider 1. The first game in the Tomb Raider series was produced by Core Design, but this game is Lara's new developer, Crystal Dynamics, to show what they're capable of. Crystal decided to remake the original to celebrate Lara's ten year anniversary, but was that a mistake?
Excerpt: "...the immediate story - gave lara more feeling, more face expressions, to relate to a character you need to understand them, so they have definately improved that. Oh... I love how the Anniversary was TERRIFYING! Monsters... AH where did he come from!! They jump out from everywhere - you can be cowardly, be cautious, and look carefully before you move, but you still can't see them. People with a nervous disposition should be careful! It is all in ...
Summary: Buying this game was like looking up and old girlfriend on Facebook and being pleasantly surprised to find her prettier and nicer than you remembered (in your dreams lol !). I had misgivings about a re-release of TR1 but my fears were allayed within minutes of playing. It is sexier, faster, bigger and much more controllable (walk off a ledge and she'll grab!) than TR1 ever was.