Reviews and Problems with Tomb Raider: Angel of Darkness
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Tomb Raider: Angel of Darkness
The Next Level
7 November 2003
Excerpt: Even at the beginning of Lara’s life, Tomb Raider was “love it or hate it”; for every ogling fan was a complaint about truck-like controls and slow gameplay. But most credible sources can tell you, Tomb Raider ’s first two incarnations exemplified how to do adventure games right.
Excerpt: Lara Croft. Just mention that name to anybody with even a passing knowledge of video games and they will instantly know what game you are talking about. Not to mention the rather robust... "Images" that the name evokes. OK, she has big breasts! There, I said it!
Conclusion: I could even nitpick and tell you about insignificant things like the unintentionally amusing ragdoll physics, enemies that die from gunshots but appear to have been hit by a rocket launcher, subtitles that don't keep up with the dialogue and at least one spelling mistake in the end credits, but I...
Pros: Lara's jiggling boobs., Some nice graphics., -, Tomb Raider is back after nearly three years!, Some atmospheric sound and nice music.
Cons: Lara feels slow and clumsy., -, Tomb Raider is back., Frequent deaths mean you'll spend a lot of time watching loading screens., It feels untested and has a tombful of bugs and glitches., Often during the game we just want to shout at Core: Oi, Core, NO!, This is just NOT what Tomb Raider Game is...
Conclusion: Anyone intending to buy AOD should go into it with their eyes wide open. You're going to get stuck, regularly, without remorse. And the main reason you'll get stuck is the terribly unresponsive controls' unholy alliance with the drunken camera that render the proliferation of tediously precise jump...
Excerpt: Passata l'estate con le sue probabili e imprescindibili giorni di ferie (non per me), ecco tornare la solita routine: la scuola, il lavoro, l'autunno ormai alle porte e il minestrone della nonna.