Summary: When I got this game, I thought it would be just like the xbox version. This game is the prequel to the xbox version and gives the player little freedom. The Ghost AI was terrible and you die easily. When you die, you must start the mission all over again.
Summary: Kudos to this game for trying, but my god, it fell short. "Ghost Recon 2" takes a radical departure from its predecessor, reworking from the ground up except for the title in an attempt to bridge the gap between Tom Clancy tactical and Halo shoot-em-up.
Summary: The game is entertaining, but lacks a lot. Mostly check points. It is very frustrating to get the end of the level just to have to start all the way over. Graphics are ok. You just have to give the game a chance and get used to it.
Summary: Now, I gotta say, this is the first Ghost Recon I've ever played. So it's hard for me to compare it to the rest of the series (except I've seen Advanced Warfighter, and I was not impressed). I had a fun time playing the game the first time around, but the re-play factor is not so great.
Summary: What I have to say has been said in a previous review, but I will say it anyway: Part 2 has been changed to a single-team scenario so that, e.g., only your own team can be used in a support position, leaving you to run off on your own.
Summary: I thought this game was pretty good. They improved the Graphics, and made the AI and Sound Better. But that 3rd person view was annoying. There were times when i tried to make a shot but my Character's head kept blocking my veiw, so then when i moved around to get my head out of the way I got shot,...