Summary: A really great fps that reminds me of both Goldeneye and Unreal Tournament. I bought my copy "new" here from Streetlight Records, and it actually was a little grimy on the plastic wrap and showed some shelf wear (deep marks on the back cover).
Summary: Timesplitters is what a FPS should be.Fun, relaxing, and you blow the crap outta everything.While lacking in the story department the multiplayer modes is what the game is about. STORY: Very little(if any).By that I mean none.During story missions you choose your character and BAM!
Summary: What's this I see before me? People bleating and moaning and blah blah blahing about shoddy controls? YOU PEOPLE ARE SO STUPID!!!!! If you had bothered to check the in-game menu's you would have found the option that allowed you to CUSTOMISE YOUR OWN CONTROLS! Wow, wasn't that hard?
Summary: When I played this game for the first time, I was amazed at how comfortable it felt and how close to Goldeneye that it was. (considering it was made by FREERadical, the team that did Goldeneye.
Summary: Do not buy this game if you don't have any friends. If you DO have friends (especially if you are lucky enough to have four or more friends!), then buy it. Now. The multiplayer game is the best on any console or pc.
Summary: TimeSplitters was one of the first games released for PS2, and it's the only game for the system that I really like so far. Do NOT go into this game thinking you know what to expect, because it's actualy 4 FPS-type games rolled into one.
Summary: This game is sick. I've had it for about three months now, and I've played this game at least 3 hours a week. The missions aren't that great, but just sitting there in the tomb with a double M16, blasting zobies heads off is just incredibly fun!
Summary: At first I thought this game was a terrible waste of my money, but then I got used to the controls, and got a few more characters... basically figured out how to play the game. I still like Perfect Dark better as a game, but Time Splitters kicks the snot out of PD when it comes to graphics, and I...