Excerpt: Developer: Eidos ESRB: T Price: $19.99 (I\'m pretty sure) $4.99 for used on EBgames.com Well, this is it. The big-time mindless slug-fest known as Timesplitters. You get to fight in different eras, with different guns, and different player models.
Excerpt: 1-2 Players 4 Players with Multitap Memory Card-8MB Digital & Analog Control Vibration Function ESRB: Teen Da Introduction: As a rule of thumb, the FPS genre for the various console platforms takes a backseat to what is offered for the PC— this however is changing quickly, especially with the next gen powerhouse systems.
Excerpt: TimeSplitters runs at a delicious 60 frames per second, giving you smooth, smooth graphics. Unfortunately, the graphics that you'll see aren't terribly impressive. They're certainly passable, and even pretty sometimes -- I really liked the landscape on Planet-X, for example -- but they won't blow you away. The textures are repetitious, if pretty, and most of the levels don't have that graphical oomph that takes a game from good to fantastic.
Excerpt: Timesplitters is a good technical demo for the PS2, but gameplay innovation is null. It’s cool to see an FPS with crisp graphics and absolutely no slow-down at all after suffering through choppy games like Goldeneye and Perfect Dark. It also delivers a wild multiplayer mode that lets up to 4 players and 10 bots go at it. All of this is nice, but there is no soul to the game.
Summary: If you want a game to put in the ol machine
when you've got some friends over, than there is no better game than Timesplitters. Plenty
of levels, tons of guns, and fast paced action makes Timesplitters the best multiplayer
game on the Playstation 2. However, if you're a poor boy who has really no friends. Then
you may want to leave this one alone. I ,for one, am pretty damn popular and enjoy wasting
hours upon hours blasting holes in my friend's heads.
Pros: Faster than a 14 year old girl in the 90's!, 55 playable characters, Map editor=GODLY!, Hours upon hours of carnage
Cons: Playing single player mode gets boring fast., No Blood, After 35 characters, characters begin to become clones.
Excerpt: By now, the story should be semi-infamous. Members of the team that brought you N64 ubershooters GoldenEye 007 and Perfect Dark left Rare to form Free Radical design. Their first game? A (surprise) 4-player first-person shooter called TimeSplitters. See, one of the biggest problems with N64 shooters is the framerate. Nobody will deny that they rock as far as console shooters go (well, I will, but that's a different rant altogether), but the framerate was shoddy at best.
Excerpt: Everybody knows that GoldenEye 007 is one of Nintendo 64's premier titles that was born during the first few weeks of the systems release. The game has also received numerous awards such as Nintendo 64 Game of The Year, Best Multiplayer Game of The Year and Best Console Shooter of The Year. Clearly there was no argument that GoldenEye's success came from Rare and only Rare who is Nintendo's only dedicated developer.
Excerpt: Fans of multi-player matches on Golden Eye and Perfect Dark, listen up. This game is for you. Free Radical's newest FPS release is out. Pick up this game, grab a case of brew, a few of your best friends to mutilate, and call in sick for the day. You won't regret it...