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Timesplitters-2.290057
7.8 out of 10

TimeSplitters 2

When Rare made GoldenEye for the Nintendo 64 in 1997, they creat Read more

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Reviews and Problems with TimeSplitters 2

Showing 1-10 of 26
Overall 9
9.0

TimeSplitters 2

Thunderbolt Games
6 April 2008
  • Excerpt: Many games have tried to emulate the gameplay and success of Nintendo 64 classic Goldeneye over the years, but few have come close. Arguably one of the most similar and successful attempts was much-loved 2002 first-person shooter TimeSplitters 2 , which is no surprise given the developers Free Radical Design were formed from a splinter group of ex-Rare employees.
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Overall 10
9.8

TimeSplitters 2

Playstation Illustrated
10 July 2004
  • Excerpt: Although it does have a few lackluster moments, the graphics are fantastic. Not to say the original looked shabby, but this is much improved game over the original. Part of what made TimeSplitters appealing to me, aside from the frantic, gun-slinging action, was the game's unique style and character.
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Overall 10
10

Timesplitters 2

Into Liquid Sky
30 June 2004
  • Excerpt: The Goldeneye team (Known nowadays as ''Free Radical'') is back at it again, and they have perfected the First Person Shooter genre. Some fans may remember the first Timesplitters on the Playstation 2 - the single-player was shallow, but the multiplayer was nothing short of priceless. Now, with major improvements in both categories, this is a must-have.
  • Pros: New Story Mode, Plenty of options, Lots to Unlock, It's just plain fun, Bots in Multiplayer
  • Cons: Objectives are cryptic, It can get frustrating
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Overall 9
9.2
Gameplay 9
9.1
Graphics 9
8.6
Sound 9
8.8
Multiplayer 10
9.7
Longevity 9
9.3

TimeSplitters 2

NowGamer
6 July 2003
  • Summary: TimeSplitters was the doodle, this is the finished artwork
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Overall 9
9.2
Gameplay 9
9.1
Graphics 9
8.6
Sound 9
8.8
Multiplayer 10
9.7
Longevity 9
9.3

TimeSplitters 2

NowGamer
6 July 2003
  • Summary: TimeSplitters was the doodle, this is the finished artwork
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Overall 9
8.9
Design 8
8.0
Gameplay 10
9.5
Graphics 9
9.0
Sound 9
9.0

Expert Review

Game Freaks 365
19 April 2003
  • Excerpt: TimeSplitters 2 is more than just another first person shooter. It has a visual style all its own and a huge number of gameplay options that will keep you playing, and thinking for hours and hours. This is almost like the next Halo. Almost, but not quite that good.
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Overall 9
9.1
Features 10
10
Gameplay 9
9.0
Graphics 9
8.5
Sound 9
8.5
Lifespan 10
9.5

TimeSplitters 2

Gaming Target
20 December 2002
  • Summary: There's truly nothing like getting bombarded by a hoard of rabid monkeys.
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Overall 9
9.0
Gameplay 9
9.0
Graphics 9
9.0
Sound 9
9.0
Storyline 7
7.0
Replay value 9
9.0

Expert Review

Video Game talk
8 November 2002
  • Excerpt: Companies continue to seek out the next successful first-person shooter along the lines of "Halo". Although many of them ("Turok: Evolution") pale in comparison, "Timesplitters 2" gets awfully close in several ways and surpasses it in others. While not as cinematic or immersive as "Halo", "Timesplitters 2" manages to offer bigger, badder and better weapons (different variations of mines, dual guns, lasers, rocket/grenade launchers, miniguns, pistols, electricity blasters...
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Overall 9
9.0

TimeSplitters 2

TotalPlayStation.com
3 November 2002
  • Excerpt: TimeSplitters was one of the first games released on PlayStation 2, back in October of 2000. It was a solid and addictive FPS, yet at the core of the game, the lack of a true storyline took away from the game's overall goodness. Now, after two years of improvements and renovations, Free Radical Design is back with the sequel, TimeSplitters 2.
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Overall 10
9.7
Gameplay 10
9.8
Graphics 9
9.2
Sound 9
9.0
Control 10
9.6
Addiction 10
10

Expert Review

PSX Extreme
23 October 2002
  • Excerpt: Arguably the first PS2 game that first-person shooter fans could delve thoroughly into, Free Radical's TimeSplitters, a game which carried a unique, yet seen-so-many-times, story, was excepted with open arms by consumers. The game was quite a thrill, much more so in its multiplayer aspect, as the single player mode wasn't as finely-tuned.
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