Summary: Well the game is a good add to the thing franchise, it gives you more about the story beyond, the atmosfere its awesome, well made, the graphics are ok, not the best graphics of the system but does the job very well. The team system of the game, the trust mechanics etc are very well made. For me the gameplay was the bad thing, to slow for me, lack of fluency in the interface, and poor camera work that difficults a game that is pretty hard rigth from the begining..
The THING is Holding Itself Back From Videogame Greatness!!
Josh Nelson "Rock N Roll Never Dies!!!", amazon.ca
7 November 2011
Summary: John Carpenter's The THING is a moviemaking masterpiece that has spawned a rather large cult following. It's story is simple, yet satisfying!! 12 men are trapped in an isolated research outpost in Antarctica with an alien creature from another world which can shapeshift and disguise itself as any one of them. It's an idea which sparks feelings of dread, paranoia and even hostility.
Summary: This game could have easily been as good as any Resident Evil, but didn't make it. Those who have made this game didn't understand what makes Resident Evil ... Resident Evil. It is too bad, since I like John Carpenter's The Thing. The graphics are like most PC games, not that great. Character faces are just graphics stretched over a flat round circle, very common in PC games. From some angles they look ok.
Summary: As I write this, I see that this game has a 4 star average rating. Please don't misunderstand, I liked this game but I struggled to find reasons to give this game 3 stars instead of 2. The game is lacking in a few areas. First, you never really seem to know what you are supposed to be doing. For example, on the very first level I was told I needed a key.
Summary: "The Thing," based on John Carpenter's classic sci-fi horror film, is a step in the right direction for the survival horror genre in many ways, but it never truly lives up to its potential. The game designers could have taken a great leap forward in terms of gameplay and character interaction, but instead they chose a slight hop in favor of more action-oriented gaming.
Summary: Fans of the Metal Gear series will feel somewhat at home in a game like this. THe controls are similar and the environments are also. The only difference is your fighting creatures that look like they were ripped out of Silent Hill or Resident Evil. The twist to the style is the added team element and the possibility of infected team members who can turn on you in seconds. This premise really attracted me to the game and it is a neat concept but the game is flat.
S. Michael Wilson "A Strange Hero to a Select..., amazon.ca
17 November 2002
Summary: While The Thing was't a bad game, it doesn't really accomplish what it promised to do, and comes nowhere near duplicating the intensity of the Carpenter film by the same name. While the graphics and gameplay were good, there were enough glitches and oversights to imply that it was rushed into the stores. Cut scenes occasonally cut short and can be accidentilly bypassed if you are moving when you trigger them.
Summary: There are a lot of good things about the Thing, but there are also quite a few blunders. First off the game feels rushed, there is so much about it that lacks polish or feels looked over. The boss battles for instance just feel thrown together. The design of the boss "things" look nice, but there is very little action in fighting them. Plus they are hard! They aren't hard in the challenging sense, they are hard in the cheap/unfair sense.