Excerpt: I don't get it, I really don't. When I first read about The Sims a few years ago, I was skeptical. Think about it, why would anyone want to play a game built around the daily rigors of life? It's not like other 'Sim' games where you can do things like build cities or manage entire ecosystems, in short - things the normal person can't usually do in their day-to-day life. But getting a job, taking baths, paying bills? Who would want to play a game like that?
Excerpt: The enormously popular PC game "The Sims" has finally hit the PS2 and I was lucky enough to get my hands on it after waiting for nearly 3 days at Hollywood Video. You start off living with your mother in a small but "enjoyable" house. Enjoyable if your mother wasn't a part of it I mean. Throughout the game you must acquire new skills such as cooking and mechanics.
Excerpt: Telling a person from 1987 (the era when Paperboy was the equivalent of GTA III) that the best selling videogame of the future would entail getting a job, making friends, reading a book and going to the toilet you would have been laughed off the face of the earth. After numerous expansion packs and hours wondering how the controls from keyboard and mouse would transfer to joypad, EA have released The Sims on PS2, with GameCube and Xbox versions still to come.
Excerpt: The Sims is known as the best selling PC game of all time and Electronic Arts has finally decided to bring their successful series to the PlayStaton 2. While many PC to PlayStaton 2 transformation haven't gone well Electronic Arts has devoted the necessary amount of time required to make The Sims a great game on the PlayStaton 2. How does the game fair? Read our review and find out!
Excerpt: A game that has fascinated many and will likely add more to its fanbase with its arrival on the PS2, "The Sims" is one of the fastest-selling PC games of all time (XBOX and Gamecube versions are coming soon). The game allows players to micromanage the lives of a "Sim" person, or even entire Sim families. Players can either watch their Sims interact with their environment (or other Sim neighbors who drop by) or take part and direct them to do what they've got to do.
Conclusion: Fortunately, this mode is only part of what The Sims has to offer, since the "get a life" mode lets you unlock hidden bonuses like additional furniture for your houses and different play modes, including the traditional game of The Sims. In it, you create a virtual household of one or more sims, buy a house (or an empty lot, which you can fill with furnishings of your choice), move in, and go about your daily lives.
Excerpt: At last! The family-nurturing phenomenon has finally spread beyond its PC roots and arrived on the PlayStation 2, bringing with it the same unique gameplay that characterised the original along with a couple of PS2-orientated tweakings. Just in case you didn't know, The Sims is a god game. Not your ordinary god game though, this is first and foremost about people.
Excerpt: Luckily, my obsession was met with reason and eventually my crack-like habit of dwindling my life away one click at a time came to a bittersweet end. When the myriad of expansion packs were released, I simply turned a blind-eye. “That stuff’ll kill you”, I’d say to the hostility-prone consumers who were still caught in the throes of a Sim-induced gaming binge.