Conclusion: A graphically updated mix of Super Probotector and Streets of Rage, it’s hard to fault The Red Star for choosing it’s source material well, and replicating it in an enjoyable ‘highlights’ type package.
Excerpt: Let's not start of on the wrong foot here. This scrolling beat-'em-up cum scrolling shoot-'em-up is a great little title. Dated might not quite be the right word, but it certainly is old-fashioned.
Excerpt: should come with universal entertainment built right in. Take two old-school styles - beat-‘em-up and shooter - and blend them together, thereby giving the gamer a unique experience, one that's nostalgic and unique at the same time.
Excerpt: It's hard to tell what The Red Star actually is. One part shoot-'em-up, one part beat-'em-up, and all parts "old school," this adrenaline-fueled hybrid is a blitzkrieg embroiled in frenetic gunplay and hard-hitting melee combat.
Conclusion: One of the most annoying aspects of The Red Star is also one my pet hates in video games; a severe lack of save points. Any game that makes me plough through dozens of baddies in such a repetitive manner and then, once I die fighting one of the bosses, throws me right back to the beginning of the...