Summary: I first played this game as a kid. I still have fond memories of the game. However, the games graphics are nothing impressive. The Wachowski brothers (who personally worked on this game) focused on gameplay and how you could feel like you were right there in the matrix. They did an amazing job at this, but they must have put graphics as an extremely low priority as they didn't make any good impact on the game, or the review.
Summary: The Path of Neo is a faithful game to the Matrix trilogy, going beyond the movies. You only play as Neo and you only fight. No driving and only one frustrating puzzle to solve, i.e. "Distorted Dimensions." But, when you do fight, the action is amazing. You have the freedom to dodge bullets, the freedom to step on people's faces. But, soon the action melds together, getting rather boring towards the end. Also, the game is short. Only 2 days did it take for me to finish.
Summary: Back in 2003, to coincide with the release of the second and third Matrix films, a video game was created. Enter the Matrix was a highly anticipated movie tie-in that disappointed on every single level, much like the following films in the series. The biggest complaint from many about the game was that you didn't play as Neo; instead you played as Niobe and Ghost taking place in events surrounding the storylines of the film.
Summary: Finally, after SIX FRIGGIN YEARS, we finally get to play as the big guy himself from the Matrix trilogy! That's right, put your hands together, because you play as...Mouse! Just kidding! Unlike the last matrix game, this time you finally get to play as the savior of mankind, Neo. Was it worth the wait? From my point of view, yes. Before we go any further, I'd like to give everyone a warning about the game.
When You're rerady, You won't have to play this game....
Damien Lambert "The good Bad Boy", Amazon
14 November 2005
Summary: I love the matrix, hell, thats why I traded in 4 of my previous PS2 titles to get some store credit on this "gem". Basically I paid $17 for this one, Which sadly, is what it SHOULD cost. Hold your pitchforks, I'm not bashing it. In fact, there are definetly moments and subtle new story branches that I felt added to matrix ethos much like the animatrix did, which I loved.
Summary: The Matrix: Path of Neo can pretty fun to play, but overall it fails to live up to its high expectations. Not much has improved; its overall feel is just like the previous two Matrix games. The ability to play as Neo is awesome however, and is what people have been wanting for a while. There's a lot of cool stuff to do as Neo. Experimenting with his moves can last a while, but it does get old after a while and is sort of gimmicky.
An acceptable yet oddly off-putting take on the Matrix films.
Reverend Yes, amazon.co.uk
29 February 2008
Summary: This game is initially very entertaining, and looks pretty cool too. The in-game graphics when fighting are impressive, with hugely destructable environments and nice-looking attacks etc. When we get up close, however, the character models are often crude and angular, and the cinematics can be frankly embarassing in terms of the lack of realism(eg. smith's death at the end of matrix 1). The gunfighting is also relatively poor.
Summary: Ok, first off lets make it clear that I'm no gamer; I lose interest in games very quickly, and so understand that when I say this game is short, I MEAN it's short. Lets start with graphics, seeing as everyone seems obsessed with them, the in game graphics themselves are not great, but they are definitely an improvement from Enter the Matrix, and the cutscenes are actually quite impressive.