Summary: it is said that "the mark of kri" is new and innovative, but to me it is a real headache. the game begins well enough. you play as rau, a barbarian that has trained for years with your sword. and what a swordsman he is, among the stuffed dummies. yes rau hasnt seen real combat for he has been training at an inn with his master waiting for a chance to venture out into the real world searching for adventure.
Summary: Cartoony look, terrible control, shocking violence, repetitive gameplay. The cutscenes are hand drawn still pictures. The main character -Rau- is difficult to move about and he gets stuck on everything. Collision detection is terrible. And as for the "innovative" fight controls, it amounts to little more than button mashing.
Summary: I can't see two feet in front of my character,it's too dark I keep running in to walls and cliffs and my brightness on the tv is turned all the way up. I don't know if there using that to make it scarier or what. The bird in this game seems to be a waste of time to mess with, takes to long to get to the tree limbs you want it to fly to. Just another average game, I wish these company's that make these games would come up with some original ideas. Hack n slash = Boring.