Reviews and Problems with The Legend of Alon D'ar
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The Legend of Alon D'ar
30 March 2002
Excerpt: The best way to describe Alon D'ar 's graphics is Summoner , only well fed and healthy. Except for a few minor things, such as no shadows and a lack of shading on characters, I enjoyed the character designs. It is hard to describe, but the 'fullness' of the characters just appealed to me. It seemed like the designers were more concerned with letting the polygons do the work, resulting in more organic looking characters instead of flat, texture heavy ones.
Conclusion: But alas, weak stories are forgivable if other aspects of a game hold solid. Regrettably, the next stop on the Alon D’ar train is yet again Dullsville. Graphically it looks like a late generation PS1 title with slight geometric enhancements. Things seem to melt together a little too much and textures are grubby and undefined.