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Dummy.190587
6.6* out of 10

The King of Fighters: Maximum Impact

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The King of Fighters: Maximum Impact Review

GameCritics.com
19 January 2012
  • Excerpt: The King of Fighters: Maximum Impact seems to have come from a bizarre parallel dimension; a parallel world where there was never a Virtua Fighter, or a Tekken, or a Dead or Alive, or even a Battle Arena Toshinden (the now-forgotten game that first made "changing the axis" into a workable 3D fighting game mechanic). Maximum Impact doesn't just feel like first game in a new series; it feels like the first game in a new genre.
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Overall 7
6.9
Gameplay 8
7.5
Graphics 7
7.0
Sound 7
7.0
Lastability 6
6.0

The King of Fighters : Maximum Impact

JeuxVideo.fr
1 May 2011
  • Excerpt: La 3D est un peu l'aboutissement onirique de nombreuses sociétés de développement versées dans le jeu vidéo arborant la noblesse d'une fine 2D. Cependant, certains titres imaginés dans un concept en deux dimensions et demeurant depuis un important nombre d'années vecteurs de cette représentation graphique ont connu un retournement de situation en leur grande défaveur.
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Overall 6
5.5

The King of Fighters: Maximum Impact

multiplayer.it
10 June 2006