Conclusion: If you liked the first Getaway then you'll will like Black Monday I was a big fan of the first getaway. I liked driving around London. Doing missions and having fun. The new Getaway feels the same to me. London looks exactly the same as before They didn't extend it or nothing it just looks the same.
Conclusion: Good graphics, great realism of londons streets, but i finished it in 15 hours, what a dissapointment. The extra modes were far to short too. A great game but far to short they could have done better.
Excerpt: The Getaway follows the story of Mark Hammond trying to rescue his kidnapped son from by completing a set of missions for the kidnappers, while trying to escape from the police who wrongly suspect him of killing his own wife.
Excerpt: The Getaway is set up as a sort of Guy Ritchie film meets Grand Theft Auto game, with driving meeting gangsters in a full on cockney collision. Grapically the game is pretty good, using the full capacity of the PS2 to recreate the streets of London in such detail, that on a recent visit I was able...
Excerpt: The Getaway was apparently a very highly anticipated game even back in the days before the launch of Sony's PS2 console. Yet somehow it has managed to slip through my own gaming radar almost completely undetected; I knew the name and the promotional posters but couldn't have told you anything more...
Summary: The Getaway is a real opportunity missed and quite a disappointment in my opinion. The graphics and FMV sequences are superb. A real Lockstock style game with language and characters to match. Unfortunately, the problems and omissions far outweight the gorgeous graphics and innovation.
Summary: A vast amount of time and effort has obvisouly gone into making this game as film-like and London-like as possible. A highly detailed playing area, very good graphics and well directed movie cut-scenes. This is, unfortunately, where the makers got it wrong.
Summary: Having enjoyed 'GTA Vice City' I thought The Getaway would offer a similar challenge, only in a familiar setting. Well, at first it did. Driving through the streets of London and seeing landmarks, buildings and even individual shops gave it a true sense of realism.