Summary: If they could have cleaned up the
controls and kept the graphics up to date this game would have been a
keeper hands down. As it stands, the story alone still makes it worth
a play through but, in the end, the gameplay will leave you wanting.
Pros: Amazing story and script.
Cons: Unfortunately inferior gameplay to others of its type.
Conclusion: The Getaway is a very impressive title and is one that every PS2 owner should have in their collection, with the driving aspect of the game proving to be enjoyable enough on it's own, and the sort of thing that Londoners and foreign tourists would really appreciated on it's own. However a few imperfections and frustrating aspects let down the overall gameplay and take the shine off of an otherwise perfect game which provides a good alternative to Grand Theft Auto.
Excerpt: Team Soho, the minds behind The Getaway didn’t take the idea of an interactive movie lightly. Nothing Videogame-ish gets in the way of the illision of complete cinematic immersion within The Getaway. Health bars? Street Maps? Ammo displays? When was the last time you saw any of these Heads up Displays in a real Hollywood Blockbuster? “Look out Ah-nold! According to your health bar, you can only take a few more hits!
Excerpt: There are very few people who can’t get caught up in a good crime drama, a story that features the seedier sides of life. Usually packed with former convicts trying to go straight, gang leaders in massive turf wars, and fistfuls of bullets, these stories provide a grittier adrenaline boost than your usual action movie.
Excerpt: This simple two-word mantra hangs below the Team Soho logo in the back of The Getaway's manual, and it's perhaps the most perfect way to sum up the experience of the brainchild of dozens of folks' three-plus year effort to meld the world of cinema with that of the videogame. The result is not without faults, but it can't be denied that the boys and girls at Team Soho worked their butts off to deliver a gaming experience that is truly unique.
Excerpt: It seems that the race is on to get a truly successful Grand Theft Auto clone out on the market; many companies are staunchly denying that their games have anything to do with the GTA series, but I am seeing quite a few parallels in some of these games. Plus, I think it would be stupid to not try and cash in on the success of the GTA games. The Getaway will appeal to many GTA players, no doubt.