Excerpt: Dan Brown’s controversial The Da Vinci Code started life as a book, it was a phenomenon so it spawned a film and it was only natural for a game to appear sometime down the line. The game is far more cerebral than your average movie licence, which giving the subject matter is hardly a surprise.
Excerpt: The Da Vinci Code 's graphical presentation has its high points and there were quite a few impressive visuals that really seemed to push the PS2's capabilities. Though there wasn't anything really flashy about the graphics, the fact that the game, like the movie and book, are very much character-driven, a lot of effort went into putting as much detail into the faces and clothes as they could muster. Locations are also a major part of this game's visuals.
Excerpt: Whether you thought Dan Brown's Da Vinci Code was a brilliant thriller, utter tosh, or the work of the devil, it always had the potential to bring some new life to the moribund adventure genre when the inevitable movie brought the inevitable game. With its historical conspiracies, overzealous French police, French partner, and occasional murderous zealots, the story could almost have been a Broken Sword game, and the involvement of Revolution's Charles Cecil must have...
Conclusion: Solving puzzles and providing a good storyline is the basis for any good classic adventure game, and sadly The Da Vinci Code only gets this half right. The puzzles are great fun to decode, but it's a shame the story never goes anywhere.
Conclusion: If you're a fan of adventure games, you'll find something to like about The Da Vinci Code. If you've read the book and seen the movie and still can't get enough of the story, you'll have fun jumping in and solving the mystery for yourself. Just don't expect the production values to be on par with those of the blockbuster film.
Pros: The puzzles are varied and challenging, The game sticks closely to the book and film but adds new content of its own to pad out the adventure, Relatively lengthy storyline with secrets and unlockables to find.
Cons: Characters look bad, animate poorly, and sound flat, Combat is fairly well done but seems out of place in the context of the story, Lots of bugs make the game feel unfinished, Story tends to move very slowly at times.
Conclusion: The graphics on the whole are very basic: everything kind of looks like it’s supposed to, enough that you can differentiate Robert from Sophie anyway! All the characters scream dreadfully average at the top of their digital lungs and he environments are nothing special either.
Pros: Good puzzles, Not too tough
Cons: Bland graphics, Awful combat system, Terrible “French” voice acting!
Excerpt: Well I, for one, didn’t think there would be a video game version of this movie! Lord knows I gave the makers of the movie too much credit because I thought they would have more class than this! Heh. Consider me wrong then, since the only people who don‘t seem to be milking their movie for a game tie-in is, weirdly enough, the M:I:III people since I have not seen word one on a game tie-in to that movie yet… weird.