Summary: squaresoft needs to stick to rpgs only. All you do is watch a movies, fight for 2 minutes, then watch a movie again, and then 45 minutes later the game is over. And the fighting sucks too, you just mash buttons and get double teamed. And you fight with two other guys, and if they kill enemies while you are not in control of them you dont get any experience.
Summary: The graphics look really good in this game, and the gameplay is pretty good. The plot is decent I guess, but the thing that bothered me most was that the game was so short. I had it on a three day rental and beat the game in a night and a little less than a day of playing. It's definitely worth a rental, but not quite worth purchasing.
The Bouncer shows off the PS2's graphics, but there's no gam
Keefer "Ryan W. Keefer", Amazon
27 November 2001
Summary: Boot-up of SquareSoft's The Bouncer shows that even a few short months after the Playstation 2 has become available, developers are making games that look great, meaning that even more great looking games are yet to come. Unfortunately, The Bouncer looks amazing, but that's mainly what you do in this "game" — look. The graphics, both foreground and background are completely amazing.
Excerpt: Back in high school, I once new a lad who fell for Sony's PS2 advertising on the most hilarious scale possible. I don't mean that the ads made him want a PS2, or even really want one, I mean he actually thought the console would change the world, and all that 'Emotion Engine' and 'Third Place' crap was fact. Even when he got it, he staunchly fought for the PS2 against even the slightest of criticisms, even against impossible odds. Then, one day, he played the Bouncer.
Excerpt: The Bouncer was easily one of the most talked about and hyped PS2 titles before it's release. Early video and pictures of it, looked graphically insane. The real time cinemas and in game graphics, were so good that it resembled high quality CGI video more then the typical polygons we were used to. All this and a strong company like Squaresoft behind it. Sure Square has had some pretty big misses when it came to non RPGs, but hey!
Excerpt: ...Nonostante sia un gioco firmato square, la grafica e il gioco non rendono proprio giustizia a questo titolo : The Bouncer, gioco per PS2 ma ancora si trova in giro. Si può giocare sia la versione storia, molto lenta e poco giocabile, anche troppo monotona ...
Summary: Ich habe mir das Spiel "the Bouncer" gekauft und es inerhalb von 2 Stunden durchgespielt! 1.5 Stunden gingen für die Videosequenzen drauf und eine halbe Stunde durfte man kämpfen und extrem schwiriege Aufgaben lösen wie drei Kisten aufmachen um eine Karte zu finden :( Ich bin echt enttäuscht und frage mich wofür ich soviel Geld ausgegeben habe wo ich besser in einen film hätte gehen können der länger dauert :( Die Story ist ok und die Grafik sehr schön...
Summary: Ich wuesste nicht, in welche Kategorie man dieses Spiel einordnen sollte. Es ist wie eine Art Film (aber sicher kein guter), der von "Double Dragon"-like Sequenzen unterbrochen wird. Das heisst, dass ein Minimum der Zeit fuer das Spielen draufgeht und ein Maximum der Zeit fuer das Ertragen von Story Sequenzen. In den Spiel-Sequenzen haemmere man dann auf die Tasten - und wenn man Glueck hat, ist man nicht tot und es geht weiter.