Summary: I had to write a review about this game because it irks me more than any other ps2 game. The actual gameplay, for the most part, isn't so bad, but the user friendliness, interface, and features are HORRIBLE! If the outrageously powerful enemies don't kill you in massive mobs, the loading time will. This game has the absolute worst loading time I've ever seen and I've played a lot of games.
Summary: Tenchu: Wrath of Heaven is a solid game with a few flaws, namely the poor enemy AI and horribly designed levels. The large variety of items/weapons, multiplayer mode, and three playable characters add a lot of replay value. If you kill nine enemies in a level, your character learns a new move. Despite what many people say, the camera is not a problem at all (the sound and graphics are pretty good, too).
Summary: Hi, you can call me ALANA.YOU see,I think that Tenchu Wrath Of Heven should have more stars.I've had it once, I mean not me but my half brother Vince, little Vince.You see, he brought it over to my house.He tought me how to play,I thought it was the bomebigiddy.Then I got stuck with it!It was like A cruse!!!
Summary: Tenchu first hit the shelves back in the 90's and since then it has become one of the most popular stealth games yet and has a suprising amount of potential. I'll start of by saying that this game was an excellent, fun, and shocking game at first with it's stealth kills, character design, level design and overall amazement but it always lacked things that could make it such a well plotted game.
Summary: The "co-op" of this game is not, I repeat NOT part of the main game. It is a hack-and-slash mission where you run around collecting things. It is NOT something that anyone in their right mind would deem as a co-op game. My wife actually enjoys playing co-op games with me, and this was a waste of $$$. If you don't have a real co-op game, don't throw in a little timer controlled one-shot and call it a co-op game.
Summary: That's right Tenchu fans, after suppossedly dying at the end of the first game, Rikimaru has managed to survive the cave-in when trying to get out of Lord Mei-ho's cave one year ago. Once he gets out, he goes back to Lord Gohda and Ayame and helps out with some of the problems that Lord Gohda faces daily. This game is very similar to the first one, in that it has the same old music and unfortunately, even worse voice acting.
Summary: I played the first two, and I loved them. When I heard this was coming out, I pre-ordered it and waited in anticipation. I was not disapointed. I'm a hard-core gamer, and I know what's good. This is good, great in fact. The rooftops, the unrealistic yet highly fun weapons, the killing and err.....the killing. The storyline lacks...well...a decent story, but that is of no matter.
Summary: My initial impressions are that this is a game worth waiting for. It captures all the atmosphere of the first Stealth Assassins game, while overcoming its shortcomings in areas such as bad pop-up, blocky graphics and awkward controls. So, what you get is a graphically nice game (if not stunning) with smooth, intuitive controls and exellent atmosphere and game play. It's too early to judge the game's longevity and replayability, but so far so good.
Summary: Tenchu was a groundbreaking game when it first appeared on the PSONE with it's unique blend of action, atmosphere and stealth that required the gamer to actually think about their moves, it was a game that relied on staying hidden and being quick on the kill rather than running around like a rampaging barbarian and hacking everything that moved.
Summary: I've always followed the Tenchu series and when I was in town with a mate I suddenly caught eye of Tenchu 3. I was pretty shocked that I had heard nothing about it coming out and yet it was sitting there crying out to me to slash up some bad guys for old times sake. So I got it and it's great! Single player and especially co-op multiplayer. There are more weapons and the fact you can use your enemys weapons is classic.