Summary: Story: First part is great. Second part is meh. The game's story is split into two parts. The first part is the main part of the game and takes around 30 hours. It has all the twists, turns, good storytelling, and character development that makes a great game. The second part takes place after you beat the game and takes around 20 hours. It's a sequel/side story that is comprised of small story arcs for each individual character.
Summary: Tales of Legendia wasn't as good as the other Tales series, but still, it does keep you entertained. The game had a typically average plot, not very exciting, but it's one of those stories where you need to know what will happen in the end. There were many differences between Legendia and all the other games, for example, the 2D battle system and the fact that you can't even see the character's face except for when your watching skits.
Summary: I found this game entertaining, and the battle systems was a new(?) style that I found interesting, added to this is the fact that I adored the music. In my opinion the music itself is reason enough to buy the game.
Summary: pros -one of the BEST soundtracks for a game, ever. -voices are pretty nice. - it's a long game - decent storyline - has some anime cutscenes cons -the 2d battle style - it can get repetitive and boring at some times.
Summary: The first Tales game I had ever played was Symphonia on the Gamecube and it left me wanting more Tales. And when Tales of Legendia came out I of course made the purchase. The main difference is the combat systems and in Legendia its a 2d plane which is similar to a old school fighting game. Normally I would of been against this move but Namco pulled it off quite nicely and left me with little to complain about.
Summary: To be totally honest, Tales of Legendia is, in terms of overall features, a disappoint compared to other Tales games. It lacks the multiplayer component of other modern Tales games, and just doesn't feel as fast paced or fun as the others. Tales of Legendia follows Senel Coolidge and Shirley Fennette (might have spelled that wrong) as they crash land on a strange island, seemingly in the middle of nowhere. The island is actually a large, ancient ship with quite past.
Summary: Yes, this games has a lot against it: crap graphics, a 2D battle system that consists of little more than button mashing, character outfits so weird looking that I was convinced the main character would turn out to be a robot, no voice acting for half the game, and its the only main tales game not made by the tales team. On the other hand, this is one of the few games that really pushes character development.