Summary: All right. Now I consider myself a seasoned fanatic of the Tales series. Once I got hold of a PS2, I went and bought Tales of the Abyss and Legendia. Played Abyss first and was completely blown away by it's amazing graphics, free-range battle system, and the characters are memorable. So, after I finished Abyss, I fired up Legendia, expecting another great Tales game. I think I only played Legendia for half an hour and never touched it again.
Summary: I don't like RPG's where you only control one character in the party, and the computer controls everyone else. I want to be able to control every action; that's how I prefer to play RPG's. Therefore, I did not like this game, despite the good setting (though the story was generic, the ~10 hours I played through).
Summary: I've been playing the Tales games for years and I had high hopes for this one but was left disappointed. This game doesn't follow the traditions set by the other Tales games: There weren't any really big plot twists and the character development wasn't as defined as in previous games.
Summary: Argh...I had such high hopes. I'm trying not to judge this game based on Tales of Symphonia, but, considering that Symphonia is one of the the industry standards for a "cute" RPG, it's kind of hard. (Legendia is also a pretty clear Symphonia wannabe, which was irritating and poorly planned, since it makes the game look even worse by comparison.) A good RPG should have a few basic elements: a compelling story, solid characters, and a decent battle system.
Summary: I purchased Tales of Legendia because I am a MAJOR fan of Tales of Symphonia, but I was really disappointed with this Tales game. Characters: Main Party Senel Coolidge: Main male Shirley Fennes: Main Female Chloe Valens: female knight from the disgraced Valens family Will Raynard: Sheriff/Historian who was exiled from the mainland Norma Beatty: Treasure Hunter Moses Sandor: Bandit/Beast tamer Grune: Unknown/Summoner Jay: Information Dealer Tales of Legendia is the story...
For a genuine "Tales of..." experience, look elsewhere.
CeJAZZ "Æ CeJAZZ", Amazon
17 July 2009
Summary: Tales of Symphonia was by far the best in the franchise at its time. Sadly, Tales of Legendia is an unexpected dissapointment to the series that will be remembered by the time spent playing it and wishing otherwise. Legendia has no saving grace with its story plot, which seemed to get sappier and stretched too thin before reaching the finale.
Summary: Legendia is certainly not a AAA title, as it seems to define the word generic. Graphics - 7/10 The graphics aren't bad and use the SD model which makes them look like the old Tales characters. The backgrounds are bright, and the charcter drawings are decent. No widescreen, no prog scan.
Summary: I snapped this title up as quickly as possible, having loved Tales of Symphonia to death. I was extremely excited to play, as it seemed to have all of TOS's gameplay mechanics with a new story and characters. Well, call me disappointed to say the least. Sure, all the ingredients are here for a great RPG, but the chef has left the building.
I experience the same thing each time I play a Tales game...
Dangry "nervousdwarf", amazon.ca
20 April 2006
Summary: I intially enjoy the refreshing change of pace with the action oriented gameplay, but ultimately mashing my way through battle after battle grows a little tiresome, even with acquiring a few various skillsover the course of the game. The plots are generally quite horrific; monoliths of trite, overwrought cliches and heavy handed subthemes about racism that are usually as subtle as a brick to the face. Legendia was no different. Simply not a fan of the series.