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Taiko-drum-master-53009.293428
6.8 out of 10

Taiko: Drum Master

Test your rhythm with Taiko Drum Master, a new game for players Read more

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Reviews and Problems with Taiko: Drum Master

Showing 1-8 of 8
Overall 7
7.4
Features 8
8.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 7
7.0
Lifespan 7
7.0

Taiko Drum Master

Gaming Target
15 January 2007
  • Summary: The product is sold in the U.S., the game is developed in Japan, and the plastic drum is made in China? I'm sure India takes care of the customer support.
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Overall 8
8.4

Taiko: Drum Master

Playstation Illustrated
10 April 2005
  • Excerpt: Hmmm, how does one describe the graphics in Namco’s Taiko: Drum Master ? Very Japanese, very wacky, and quite reminiscent of Sanrio . The characters are vibrant and full of life, however odd they may be. There’s a lot going on in the background as your notes parade across the screen, which can be a bit distracting, but it is cute. I would imagine children would really enjoy the look and feel of Taiko: Drum Master , although their parents may tire of endless drumming.
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Overall 7
7.3

Taiko Drum Master Review

GameSpot
15 December 2004
  • Summary: Taiko Drum Master might be best rented for parties and suchlike given its bundled-with-a-peripheral price tag and somewhat limited single-player appeal.
  • Pros: Those oh-so-cute characters, Four different difficulty levels, Building a tower of dogs to reach a helicopter, Banging a drum to the Katamari Damacy theme
  • Cons: You'll want a second drum peripheral, Limited single-player appeal
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Overall 8
8.0

Expert Review

GamesFirst!
21 November 2004
  • Excerpt: Taiko Drum Master comes with a special drum controller that you have to beat in time with onscreen icons. How can a game that comes with a drum not be fun? Fans of music and rhythm games are in for a treat. And kids bent on really ticking off the 'rents. And fans of the ancient art of taiko drumming. Or, maybe not...
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Overall 8
7.7
Gameplay 9
8.5
Graphics 6
6.0
Sound 9
9.0
Control 8
8.0
Replay value 8
7.5

Taiko Drum Master

Project COE
26 October 2004
  • Conclusion: When someone mentions a music or rhythm based game, chances are the first thing that will come to mind is the insanely popular Dance Dance Revolution , or perhaps the relatively new and rockin’ Guitar Hero . However, upon delving deeper into the genre, one may come across a little gem known as Taiko: The Drum Master , an odd little game created by Namco. Now, drum-based games aren’t new either. Nintendo’s own Donkey Konga games are proof of that.
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Overall 8
7.7
Gameplay 9
8.5
Graphics 6
6.0
Sound 9
9.0
Control 8
8.0
Replay value 8
7.5

Taiko Drum Master

Project COE
26 October 2004
  • Conclusion: When someone mentions a music or rhythm based game, chances are the first thing that will come to mind is the insanely popular Dance Dance Revolution , or perhaps the relatively new and rockin’ Guitar Hero . However, upon delving deeper into the genre, one may come across a little gem known as Taiko: The Drum Master , an odd little game created by Namco. Now, drum-based games aren’t new either. Nintendo’s own Donkey Konga games are proof of that.
  • Read full review
Overall 8
8.3

Taiko Drum Master

Game Over Online
25 October 2004
  • Excerpt: The rhythm game genre has evolved into a number of interfaces for players to get their groove on. There's the basic button pressing mechanic, which asks gamers to tap the corresponding button in time to the music or the onscreen icons. Many gamers are also aware of the phenomenal success of DDR and the Dance Pad that took the world by storm. There have also been a number of instrument peripherals, from maracas and guitars to turntables.
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Overall 8
7.5

Taiko Drum Master

TotalPlayStation.com
24 October 2004
  • Excerpt: I don't know who's in charge of making publishing decisions at Namco, but you really do have to give them credit for taking games that five years ago wouldn't have had a snowball's chance in hell of getting pushed out Stateside, and publishing them here in the US with gusto. was one of the quirkiest games to come along in years, and Namco had the foresight to drop the price to $20 where anyone brave enough to embrace something odd could come away with an infinitly...
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