Reviews and Problems with Syphon Filter: The Omega Strain
Showing 1-8 of 8
Worst of The Series
Ultima Slacker, Amazon
17 June 2011
Summary: Of all the Syphon Filter games I've played (the first 4), this is absolutely the worst. Everything that made the first 3 games great has been changed. You no longer can take your time and sneak up on enemies. You are forced to rush with arbitrary time limits. Now, true, there were time limits in some of the levels of the previous 3, but, in this game, EVERY level must be beaten at a certain time to complete all objectives.
Summary: I thought I wasted my time writing a review on this crap, but apparently not. I played it for about an hour and wanted to get rid of it the same day. Syphon Filter used to be a sure thing, but now it's up the creak without a paddle. The controls suck, the mission objectives are unclear, and the map is hard to read. I'd swear the developers that made the previous Syphon Filter editions enjoyable retired and passed on the torch to the makers of "No One Lives Forever.
Summary: Ive never played these Syphon Filter games before, but the commercial on TV looked pretty good, so I bought it one evening when I couldnt really find anything else. Im a pretty good player and I usually adapt pretty quickly to little nuances in the controls and movement. Well, I couldnt even get out of the Training mode. It took me atleast 15 seconds to be able to aim at someone and fire. Needless to say, its retired from my world cause I gave it away tonight.
Summary: What a way to ruin a good franchise. First off you are given nague overgeneral briefings, and placed in the dark in a large locale with a useless and confusing at best map. With only the most general vague idea of what you're expected to do and where you are also on a timer. The real clincher though is the most shrill female voice ever constantly berating you- "hurry up" "you're running out of time", and on and on and on and on and on. constantly.
Summary: I recently picked up the game and to my disappointment it has been completely changed. It seems the creators wanted to get a piece of the SOCOM market share; i.e. online capability, setting up your character and the overall mission briefings. Unlike SOCOM, Syphon Filter is more of a clandestine type of game that requires lots out of the box thinking. By deviating from the original three Syhphon Filters, they have done a great injustice to The Omega Strain.
Summary: I'm one of Syphon Filter's biggest fans--I even love Syphon Filter 3, which was generally panned by critics. But SF: Omega Strain is a total letdown. I'm glad I only rented it instead of buying it. The game just doesn't play like a real Syphon Filter. It plays like a Syphon Filter knock-off.
Summary: I just finished wasting too many hours on this first - FIRST! - mission of this game, and I have to say that I'm quite disppointed so far. First, the storyline is all but incomprehensible. Second, why is this game even called Syphon Filter? It's nearly identical to Splinter Cell, just with less fluid controls. EDIT: This game is even worse than I originally thought. I think the dumbest thing they did was make the enemies respawn.
Summary: NO WONDER THEY KEEP DELAYING THIS PIECE OF CRAP,I LOVED ALL THE OTHER GAMES SO I AM DISAPPOINTED BIG TIME!!ITS SO BAD I DIDN'T EVEN TRY TO FINISH OUT THE LEVEL WHICH IS RARE? WANT A ROCKING GAME? TRY "XIII" I LOVED IT!!!