Excerpt: You are Captain Abraham Gray, a schizophrenic, alcoholic captain out to make a little gold on the back of the Civil War. Okay, so the good Captain actually has multiple personality syndrome and even though the game takes place during the Civil War, you don't actually see it... but those are the least of Swashbucklers: Blue vs. Grey 's problems. Visually, Swashbucklers isn't the best looking game, though the game's style grew on me the longer I played.
Conclusion: I don't completely understand why bargain bin titles are even produced these days. They are nothing more than a waste of people's time and money. Sometimes there are hidden treasures in bargain titles. Unfortunately Swashbucklers: Blue VS. Grey is not one of them. The problem here is that those feathers in its cap were essentially stolen from Pirates, just without the personality or finesse.
Summary: An inferior copy of a classic, Swashbucklers isn't worth your time.
Pros: Sticks pretty closely to the Pirates! recipe for piratical goodness
Cons: Second-rate copy of a vastly superior game, Little depth to captaining ships and trading, let alone the arcade action and character development, Repetitive Fed Ex quests, Cheap dialogue sound effects