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Swashbucklers-blue-vs-grey-53062.882558
5.2 out of 10

Swashbucklers: Blue vs. Grey

Get ready to take on the role of Abraham Gray, the schizophrenic Read more

Great Deal: $9.59

Reviews and Problems with Swashbucklers: Blue vs. Grey

Showing 1-10 of 13
Overall 6
6.0

Swashbucklers: Blue vs. Grey

GamesRadar
24 June 2012
  • Pros: Blood and guts, Lots to do, You're a pirate and a cowboy
  • Cons: The sound that plays when people talk, Being a pirate gets repetitive, Tons of delivery missions
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Overall 5
5.4

Swashbucklers: Blue vs. Grey

Playstation Illustrated
21 May 2008
  • Excerpt: You are Captain Abraham Gray, a schizophrenic, alcoholic captain out to make a little gold on the back of the Civil War. Okay, so the good Captain actually has multiple personality syndrome and even though the game takes place during the Civil War, you don't actually see it... but those are the least of Swashbucklers: Blue vs. Grey 's problems. Visually, Swashbucklers isn't the best looking game, though the game's style grew on me the longer I played.
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Overall 3
2.5
Features 3
3.0
Gameplay 3
2.5
Graphics 4
4.0
Sound 2
2.0
Lifespan 1
1.0

Swashbucklers: Blue vs. Grey

Gaming Target
4 April 2008
  • Summary: Atari board meeting: A Russian game developer making a video game about the American Civil War. How could this go wrong? Let's publish it! *Stock plummets.
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Overall 4
4.0

Expert Review

TheStar.com
18 January 2008
  • Excerpt: Swashbucklers: Blue vs. Grey is an oddball historical hybrid -- superficially similar in its port-to-port mechanics to the classic Sid Meier's Pirates!, yet set against the pseudo-historical backdrop of the Union Blockade of the American Civil War. It's partly traditional port-hopper, partly role-playing game, partly action-oriented fighting game... and, sadly, it bites off a bit more than it can chew.
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Overall 4
4.0

Swashbucklers: Blue vs. Grey

Evergeek
18 January 2008
  • Excerpt: Swashbucklers: Blue vs. Grey is an oddball historical hybrid -- superficially similar in its port-to-port mechanics to the classic Sid Meier's Pirates!, yet set against the pseudo-historical backdrop of the Union Blockade of the American Civil War. It's partly traditional port-hopper, partly role-playing game, partly action-oriented fighting game... and, sadly, it bites off a bit more than it can chew.
  • Read full review
Overall 4
4.0

PS2 Review - 'Swashbucklers: Blue vs. Grey'

WorthPlaying
8 January 2008
  • Summary: Swashbucklers: Blue vs. Grey is a naval action RPG set in the time of last pirate renaissance on the Caribbean. Smuggle, trade, fight, choose your side and become the region's most notorious captain!
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Overall 5
5.0
Gameplay 6
6.0
Graphics 5
5.0
Sound 4
4.0
Storyline 2
2.0
Replay value 3
3.0

Expert Review

Video Game talk
3 January 2008
  • Conclusion: I don't completely understand why bargain bin titles are even produced these days. They are nothing more than a waste of people's time and money. Sometimes there are hidden treasures in bargain titles. Unfortunately Swashbucklers: Blue VS. Grey is not one of them. The problem here is that those feathers in its cap were essentially stolen from Pirates, just without the personality or finesse.
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Swashbucklers

The Armchair Empire
24 December 2007
  • Conclusion: Through a clunky tutorial, you're given all the basics of getting a crew together, getting a job, hitting the ocean, engaging in ship-to-ship encounters, boarding said ship, plundering it, then scuttling or selling it at auction.  And you perform those actions again and again with little in the way of motivation to keep you interested.
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Swashbucklers: Blue vs. Grey

uk.gamespot.com
18 December 2007
  • Conclusion: If you're looking to recreate the Pirates! experience, just replay that fantastic game. Don't bother with this dull copy unless you've got a fetish for mentally ill buccaneers.
  • Pros: Sticks pretty closely to the Pirates! recipe for piratical goodness.
  • Cons: Second-rate copy of a vastly superior game, Little depth to captaining ships and trading, let alone the arcade action and character development, Repetitive Fed Ex quests, Cheap dialogue sound effects.
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Swashbucklers: Blue vs. Grey

uk.gamespot.com
18 December 2007
  • Conclusion: If you're looking to recreate the Pirates! experience, just replay that fantastic game. Don't bother with this dull copy unless you've got a fetish for mentally ill buccaneers.
  • Pros: Sticks pretty closely to the Pirates! recipe for piratical goodness.
  • Cons: Second-rate copy of a vastly superior game, Little depth to captaining ships and trading, let alone the arcade action and character development, Repetitive Fed Ex quests, Washed-out visuals and embarrassingly cheap dialogue sound effects.
  • Read full review
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