Summary: It has been some time since I played Suikoden IV last, so it took me a little time to remember the controls. Namely the boat steering. Sadly I got into the series late, and I know most don't care that much for this game, but it was my starting point. I'll be keeping my eye out for the rest of the games. In the meantime I'll refamiliarize myself with the story and areas and battles here.
Summary: While Konami’s Suikoden III got decent reception when it saw its release in Japan and North America, some lamented that it felt somewhat out of place in the franchise, given its unique approach to storytelling. The creator of the series left development on the third game towards its end, leaving the development team on its own to produce a follow-up, Suikoden IV, which somewhat returns the series to its roots, and though it’s had its share of critics and polarization of...
Summary: I grew up on this game. I don't have to buy it to tell you that it is really, really good. I have never beaten it, unfortunately, because I never had time (I always rented it). I do plan to buy this game when I get the chance, and I recommend it to anyone else who loves a good RPG with a deep story of politics, betrayal, and rebellion.
Summary: For most Suikoden fans out there, Suikoden IV is the unloved child of the family. For reasons that remain unclear to me, IV has gotten a really bad rap. But let me reveal the truth: Suikoden IV is a solid addition to the Suikoden line. You start out as a silent hero who dreams of becoming a Gaien Knight along with your best friend Snowe Vingerhut and your other friends (who's names I can't remember at the moment).