Excerpt: The original State of Emergency came with a ton of hype surrounding it (most of which can be attributed to the popularity of the GTA 3 ) and stumbled on the actual delivery. State of Emergency 2 not only comes with a new developer and publisher, but also a different play experience that is unlike anything seen in the first game. In some respects this is a good thing; at the same time the game never really builds into anything other than a generic shooter.
Excerpt: Back in 2002 Rockstar Games decided to capitalize on the overwhelming success of Grand Theft Auto III by taking all of the fluff out of the game and basically turning you lose to riot to your hearts content. While blowing things up can be quite fun it can also be monotonous. The general consensus for the original State of Emergency was either you loved it or you hated it, in either sense the game seriously lacked depth.
Excerpt: It's been four years, and the oppressive corporation has re-emerged stronger and more brutal than ever. Join Spanky and his cohorts to ignite the flames of revolution as the corporation faces a full fledged State of Emergency The game features a full cinematic storyline delivered over 12 levels creating a captivating gaming experience without getting in the way of the action.
Excerpt: After I played the first few levels of State of Emergency 2 , I sat down and thought about the game. I came to the conclusion that from a Spider-Man perspective (goofy but fun), I kind of liked the game. Then I decided to read through the attached press releases that came included with my review copy of the game. They called the game’s storyline “gripping” and made it out to be as serious as cancer.
Excerpt: Back in the early day of the PS2, Rockstar followed up their blockbuster GTA3 with State of Emergency, a game widely rumored to be based on the WTO riots in Seattle that put you in the middle of giant marauding crowds bent on destroying the man. SOE featured an innovative game engine that allowed for previously unheard of numbers of characters on-screen as well as a locational damage/weapon engine that allowed you to rip off body parts and use them to beat down new...
Pros: ups: Lots o' guns and blood, fun arcade challenges.
Cons: downs: Innovative SoE engine replaced with dull third person action, poor AI, poor presentation.
Conclusion: To be honest, it's not like DC Studios had a lot to work with. The existing characters and world were just cookie cutter cliches, but they made the most of them. Some game balance issues ruin a bit of the fun, but it's still miles ahead of the first game.
Excerpt: Le premier State Of Emergency ayant fait son petit effet il y a quelques années, DC Studios remet le couvert avec un second volet toujours aussi violent et politiquement incorrect. Pourtant, bien que le titre soit plus soigné que son aîné, plus complet et également plus jouable, il se veut moins convaincant et surtout plus frustrant. La déception tient en un seul mot : difficulté.