Reviews and Problems with Star Wars: The Clone Wars
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Star Wars: The Clone Wars
9 July 2003
Excerpt: Following Episode II: Attack of the Clones there is a long span before the inevitable fall of the Galactic Senate in Episode III. Luckily, LucasArts was willing to fill some of that space in with the release of Star Wars: The Clone Wars , which covers battles in a few select places beginning with the Geonosian battle briefly seen at the end of Episode II.
Excerpt: No matter what you thought about Attack of the Clones, George Lucas and his CG crew put some of their best work into the last forty-five minutes of the movie. The epic ground battle between Republican and Separatist troops was nothing short of breathtaking. While other Star Wars titles based on Attack of the Clones dance around this final segment, Star Wars: The Clone Wars is the only one that deals with the ground battle head on.
Excerpt: Clone Wars deviates very little from other LucasArts titles. The main chunk of the game is set upon six different backdrops with a campaign that runs its course in over a dozen missions. What separates Clone Wars from its brethren is the setting. This game is not ashamed about putting up a huge number of ground units on both sides of the battlefield; allied and enemy. Furthermore, the action is more intense in this game.