Summary: The game wasn't bad, but I didn't realize how old it was. The early PS2 games were just a step above the PS1 games. The later PS2 games have better handling, and graphics than the early ones. But all in all it was enjoyable.
Summary: I wasn't impressed neither with the game play w/ Starfighter nor the difficulty of the game. I thought Rogue Leader PC version game and it's sequel for Gamecube is three times better in plot, graphics, and gameplay. In my eyes, this was a dissappointment to Lucas fans. Games like Jedi Knight Two: Jedi Outcast, Rogue Squadron II: Rogue Leader, and Bouty Hunter, so far, are the best.
Summary: A decent game with great graphics but one of the primary characteristics of this game that ruined it for me is the glitches. Whenever the screen displays Mission Success or Mission Failed, the screen jumps and on many occasions, the camara angles are out of control. During a few missions, spacescrafts turn upside down and it is somewhat difficult to get it back into an upright position.
Summary: Dissapointing for a PS2 game but worth the buy if you haven't played Rouge Squandron and don't own N64. It starts off okay by giving you a training mission to complete that covers the basics but isn't impossible to beat so you have a good idea around how to navigate. The first real mission is a lot like alot of the Colony Wars II missions. The graphics are cool, lays a good arena for a air fight but doesnt hinder you with slow speed or gun overheating like CWII.
Summary: I think they should have made the game a little more better. The graphics are good, the gameplay is alright, the sound is awsome, but the controls i really dont like that much.I dont think this game is worth buying unless your a huge Star Wars fan. Rent it first and see how good it is.
Summary: This game started off great! Graphics are magnificent, sound effects are astounding, beginning credits gave that real Star Wars movie feel...but after a while, things just seemed to get too repetitive. Basically, every mission is to destroy, destroy, destroy all enemy ships...a short movie scene...then destroy, destroy, destroy...I don't know...it just got tiring after a few hours. Controls are sort of difficult.
Summary: I've played the demo of this game and I do like it, but it's hard for me to control. I can never get the plane to stop completely, and have a hard time not crashing into rocks while trying to destroy enemies on the ground. It's fun blowing up the things, but at times it is frustrating.
Beautiful graphics, great music score, controls need work.
31 July 2001
Summary: Just like I said, the graphics are beautiful, the music score is exciting and the sound quality is very good overall. The missions are relatively easy. I finished the game in 3 days and returned it. I found the first and final missions to be the most difficult, but once you get a handle on the controls, success is around the corner. I think once you finish the game, replay value is low. I wish the missions had been a bit more challenging and complex.
Summary: Starfighter is a rapid-fire, arcade-shooter style game; it has plenty of missions, each with a lot of replay value, but the game has little depth. While the gameplay is solid, it has nowhere near the obsessive qualities of SSX... In short, it deserves a purchase but will be kept near the middle of the stack.
Summary: Star Wars:Starfighter is a good game,but it could be better.One of it's greatest flaws is that the game is WAY,WAY too short.Yeah,yeah,it might be fourteen levels long,but most of the bonus goals want you to finish the level in four minutes.Four minutes!And I'm not saying that thats hard.On most levels I finish within three to four minutes!The longest levels are the last two levels, but they are only about ten minutes long each.