Excerpt: Racer Revenge is the "unofficial" sequel to the popular Podracing game that came out for the N64 when Star Wars Episode One hit the theaters. This game takes place 8 years after Anakin Skywalker wins the race at Boonta Eve. While the traditional Star Wars intro states that Sebulba is out for revenge, there really seems to be little to no story in the actual game.
Pros: Great track design, Really captures Star Wars feel, Excellent sound effects and soundtrack
Cons: Serious pop-up in the long straight-aways, Commentary gets old quick
Excerpt: As far as visuals go, Racer: Revenge is all about the effects. Looking at each of the levels by themselves, there is nothing to make you go screaming to the hills. However, after seeing the sand kicked up behind my pod on Tatoonie, or rain drops splashing on the screen on one of the Gammor tracks, I was impressed. I really liked the player models that walked on screen after selecting a racer and the excellent Watto model in the shop.
Summary: Star Wars: Racer Revenge from LucasArts and Rainbow
studios takes the action of the movies’ famous pod-racing sequences and brings
it to life on the PS2. This game is much more brutal and combative than the
first Racer game and adds vehicle upgrades and much more aggressive enemy AI.
The graphics are superb and the excellent production values make you feel like
you’re inside a pod racer.
Excerpt: There's no other way to say it, when Star Wars: A New Hope came out in 1977 it was a revolution. George Lucas, the Star Wars creator, had hit pay dirt when his excellent storytelling coupled with mind-blowing special effects that made the movie a hit with all ages. After completing the trilogy with two sequels, George Lucas left the Star Wars license alone for a while.
Conclusion: A Podracer is the intergalactic version of your basic souped-up hot rod. If you need a visual picture two giant jet engines tethered with steel cables to a Lazy Boy. They are fast—top speed of around 600 miles per hour according to my magic heads-up speedo—but overheat quickly and are easily damaged. And despite the fact that you are flying around with engines stolen off some star cruiser, Podracers are somehow unable to fly more than about six feet off the ground.
Excerpt: Say what you will about Episode I, but you have to admit than when there were big action scenes (the climactic light saber duel, the pod races, etc.), they were at the very least rather engaging. The pod race in particular was born to be made into a videogame, and being the bright young minds that they are, the boys and girls at LucasArts went to work building a racer that would duplicate the speed and ferocity of the pod races.
Excerpt: Long ago (1999), on a console far, far away (N64), in another galaxy (dresser drawer), LucasArts developed Star Wars: Episode One Racer, based loosely on the most recently released Star Wars movie, The Phantom Menace. If I were to sit down and play the game now, I would probably find it worth half an hour of my time at best. But I can remember back three years ago, playing Episode One Racer non-stop, until every single track and extra was unlocked.
Excerpt: There's no doubt about it, the pod-race in Star Wars Episode One was one of the most memorable moments in the movie or in any Star Wars title. It was pretty evident that there would eventually be videogames based off of the scene. Obviously enough, came Star Wars Episode One Racer for the Nintendo 64. The game was well received for the most part and was a good entertaining title with strong sales as well.
Excerpt: Like "The Phantom Menace", many Star Wars games can't clear the hurdle of mediocrity. Rogue Squadron for Nintendo GameCube is a recent and welcome exception, but with Star Wars Racer Revenge for PlayStation 2, LucasArts returns the race to the rut..