Summary: This game is mediocre at best. The menu's and text is too small and out of place. The ships look nice but are too balanced. (A voyager like ship taking out a borg cube, for example) The main map is always the same with the same races in the same spots. While that's true to the Star Trek Universe it'd have been nice to see alternative maps or starting positions. The map itself is way too small. There's only a few 'indigenous' species seperating players.
Summary: Star Trek: Conquest is bargain bin cheap, and for good reason. The game, while entertaining, is extremely shallow and will not take long for you to tire of it. I've played two "campaigns", the deepest game mode included in the game, and I'm already growing tired of it. I can forgive many of the game's faults, like its "galaxy at war" premise, lack of diplomacy, limited number of ship types, and the complete absence of main characters (at least as far as the Federation...
Fun, But Very Flawed - It's Empire or MOO for Kids
Marcus A. Sasiadek, Amazon
12 May 2008
Summary: This game is easy to learn and fun to play. After a few hours, it turns into a fancy game of Tic-Tac-Toe. As a big fan of Interstel's Empire and Master of Orion I and II, I was disappointed There are 3 fundamental problems with this game: 1) You can only have 3 fleets, which are basically the same thing as units. Can you imagine playing Empire or MOO with only 3 units for the entire game? It's insane!