Summary: This is a pretty bare bones game, but even so it manages to be pretty fun. It's a conquest game, where you control one of six Star Trek races and attempt to conquer the galaxy. It doesn't resemble the Star Trek franchise story at all as all of the races compete against each other and don't form alliances.
Summary: Picked this up in the bargain bin for $5 so I figured it was worth a shot. I was pleasantly suprised. It is quite addicting. Some races tend to be weaker in the fighting department than others like the Breen for example. Klingons seem to be the toughest. The best part is you can play as either The Federation, Klingons, Romulans, Cardassians, Dominion & Breen. The graphics are great however it gets bogged down if there are too many Dreanaught class ships fighting at once.
Summary: after just a few hours game is very easy to beat with any races once you know the game.AI is awful and game lacks depth of any kind but its still kinda fun for a short time.Federation is the only race thats kinda tough to win with only because they start you off in the center with 6 other races around you.
Summary: I have always been a fan of Star Trek in any genre(cartoons, comic books, series and movies, games, etc.). This game is no exception. Very good graphics and game play. Some things may be hard for younger players but not so hard as to make the game frustrating. I want to have fun with some challenges, but not impossible game play. This is that to the decimal point. For shooting fun with a general's brain, this is it.
Summary: I was pleasantly surprised by this game. For 13 bucks that I paid, I believe that it would be worthwhile for any Star Trek fan wanting some simple gaming fun. Given the many sorry excuses for video games that have plagued the Star Trek license in the past, ST: Conquest is a breath of fresh air. Gameplay: Pretty straightforward. Six races are at war trying to conquer the galaxy. There is no diplomacy, trade, or truces--kill everything on the map to win.
Summary: This game is mediocre at best. The menu's and text is too small and out of place. The ships look nice but are too balanced. (A voyager like ship taking out a borg cube, for example) The main map is always the same with the same races in the same spots. While that's true to the Star Trek Universe it'd have been nice to see alternative maps or starting positions. The map itself is way too small. There's only a few 'indigenous' species seperating players.
Summary: How will you conquer the galaxy? Will you move as far as you can and only fortify the front lines? or will you only move up once fortified? what species will you choose? fleet will you build? people will you conquer? these are the questions you will be faced with in Star Trek Conquests. will you build the strongest fleet? or the fastest? perhaps a bit of both.
Summary: Star Trek: Conquest is bargain bin cheap, and for good reason. The game, while entertaining, is extremely shallow and will not take long for you to tire of it. I've played two "campaigns", the deepest game mode included in the game, and I'm already growing tired of it. I can forgive many of the game's faults, like its "galaxy at war" premise, lack of diplomacy, limited number of ship types, and the complete absence of main characters (at least as far as the Federation...