Excerpt: It’s been 2 years since the last SSX game from EA. Why did they skip 2004? I have no idea, but seeing the hype they’re creating for SSX On Tour they probably needed the extra 12 months to make one hell of a game that could top SSX 3.
Excerpt: The third game in the very accessible SSX series boasted some radical changes, which resulted in the culling of the fantastic tracks, and in their place was an expansive snow-covered mountain.
Summary: SSX: On Tour is an excellent snowboarding, and now skiing, game and while it is not quite as good as the Amped series it offers a more arcade-style fun and is the best Snowboarding game you'll find on both PlayStation 2 and GameCube.
Conclusion: yet again. I wish that there was some newer substance rather than style, but even so the additions included in this game are worth a look for serious fans. Skis are probably here to stay, but I honestly have to say that I wouldn't be too heart broken if the sketchpad doodles went away.
Conclusion: Dammit, EA, I want my effing SSX game back. This is NOT the direction the series needed to head in, and I'm sure there had to be some dissenting parties in place up in Vancouver. Maybe next time you'll listen to them.
Excerpt: There are 135 challenges, almost 50 medals to be won, and twelve all-new tracks. The action takes place on a single mountain, but it is divided up into many different runs, many of which join together with other runs as you get further down the mountain.
Conclusion: THE VERDICT: The biggest challenge faced when reinventing your brand is to not change so much as to disconnect from your previous customer base. Like Madonna, SSX on Tour seems more concerned about restyling its platinum coif than maintaining the appeal that attracted its fans in the first place.