Excerpt: Synergy – it’s a beautiful word, like candy for the tongue. Perhaps it’s the inflection at the end that makes is so delectable, or its inspired letter formation. Nevertheless, it stands out among the English Language as a word of character and elegance. Fitting, then, that we have SSX 3 , the sequel to the fantastic SSX Tricky . Prepare for snow, stunts, and frightening speeds – prepare for synergy like never before.
Summary: SSX 3 is the latest snowboarding title from
EA Sports Big. Featuring a new open-ended gameplay mode, the game has all the
tricks, stunts and excitement players have come to expect along with some cool
new modes. SSX3's deeper tricks system is dampened by a somewhat more realistic
approach, though the wild stunts return as well. Some shorter runs to increase
the variety compliment the longer courses, which makes for a better balance.
Excerpt: SSX was my first PlayStation 2 purchase. It remains in my memory as the first game I bought for the console and enjoyed thoroughly. I never, ever played snowboarding games prior—whether it was a realistic or fantasy-extreme snowboarder, it wasn't enough to catch my interest. SSX , though, felt immediately accessible and, most importantly, flat out fun. The learning curve wasn't too steep, which made it an attractive buy.
Mostly great competitive-action play for 8 and up.
Common Sense Media
30 November 2004
Summary: Parents need to know that although infrequent and bloodless, violence does play a role here -- players are able to punch and hit each other if they get close, giving them an advantage during races. The only other concern would be the lack of safety presented throughout the game, as players are typically shown without any safety equipment.
Excerpt: Once you've met specific minimum challenges for each peak, you can race the peak master from the top of that peak to the bottom of the mountain. The first all-peak challenge usually takes over 10 minutes, while the final peak challenge can last around half an hour. This should give you an idea of just how massive this crag is.
Excerpt: For as successful as the PlayStation 2 has been, the systemâ€™s launch games were a bit of disappointment. There wasnâ€™t anything close to a Mario 64 blockbuster, instead of getting Soul Calibur it got a got a rehashed Tekken, and of course, Sonyâ€™s first offering was Fantavision. â€˜Nuff said.