Excerpt: Spider-Man 2 was a step (or should that be swing) forward for not only Spider-Man, but also superhero games in general. It was the first time that authentic web swinging had ever been featured in a Spidey game, meaning as you swung through the city your web actually attached to buildings rather than the sky. Though it may sound fairly trivial, this added much to the experience and made for a far more satisfying Spider-Man game.
Excerpt: Spidey's here. In living color. If you're a 'true believer' who's waited for a decent looking Spider-Man game since the dawn of video games, it has arrived. Spider-Man , the game, is 'Official Movie Merchandise'. That means that you get the new costumes from the movie, some really cool sketches and storyboards, and the likenesses of the actors from the movie.
Excerpt: The age of the PS2 definitely shows, but the fact that it still keeps on kicking is a tribute to its staying power. Disney Pixar's Wall-E does a very fine job of keeping with the times as best it can graphically with some great environments and characters. While the visuals are sometimes a bit on the basic side, they still give a great feel for the movie-turned-game and definitely don't distract.
Conclusion: is without a doubt, the best Spider-Man game that I have had the pleasure of spinning a web to. The gameplay is addictive and a blast, the voiceovers are amazing and the graphical style encompasses everything that�s great about the comic books. The presentation of the game is off the chart, but the real guilty pleasure here is taking control of Venom, eating civilians and hurling cars at mercenaries.
Excerpt: Not based on a movie this time, Ultimate Spider-Man instead pulls from the pages of the comic book series of the same name, which itself is a revisionist version of the original Amazing comics that first starting appearing back in 1962.
Conclusion: Ultimate Spider-Man is a better game than Treyarch's previous efforts, but it still relies too heavily on the novelty of swinging around the city and beating up the same bad guys over and over again--a novelty made less so by the simplification of both mechanics. It's especially distressing because the developer was clearly able to put together a solid story and some great boss fights, yet was unable to cull together enough of them to make a great game.
Pros: Colorful, crisp cel-shading gives the game an awesome comic book-inspired look, Some excellent boss fights, Sharp voice acting and writing, Good story.
Cons: Too many lame race and chase missions, Too few story missions--remaining side missions aren't good enough to warrant much replay value, Camera can sometimes make combat a pain.
Excerpt: Oh how I loved Spider-Man... the movie. Words cannot describe how incredibly cool it was to see ol' Webhead soar high and low through the busy streets of New York... in the movie. See, I have an unhealthy addiction to the goodness that Sam Raimi has wrought, but just as powerful is my revulsion at the job Treyarch has done taking over where Neversoft left off with the PSX introduction (we won't even get into the bomb that was the sequel).
Excerpt: He is perhaps the most popular red-suit wearing, city-slinging, web-shooting, and one-line-cracking super hero in existence. Stan Lee's "Spider-Man", a super hero that is every bit as recognizable as Superman or Batman. A comic book super hero that has withstood the test of time for nearly 4 decades (marking his debut in August 1962, with an appearance in Amazing Fantasy #15).