Excerpt: Spider-Man 2 was a step (or should that be swing) forward for not only Spider-Man, but also superhero games in general. It was the first time that authentic web swinging had ever been featured in a Spidey game, meaning as you swung through the city your web actually attached to buildings rather than the sky. Though it may sound fairly trivial, this added much to the experience and made for a far more satisfying Spider-Man game.
Conclusion: is without a doubt, the best Spider-Man game that I have had the pleasure of spinning a web to. The gameplay is addictive and a blast, the voiceovers are amazing and the graphical style encompasses everything that�s great about the comic books. The presentation of the game is off the chart, but the real guilty pleasure here is taking control of Venom, eating civilians and hurling cars at mercenaries.
Excerpt: Not based on a movie this time, Ultimate Spider-Man instead pulls from the pages of the comic book series of the same name, which itself is a revisionist version of the original Amazing comics that first starting appearing back in 1962.
Excerpt: Superhero games, like superhero movies, are steadily starting to improve. Generally, it helps to base a game more within a hero's given comic book universe, as opposed to directly upon any of the aforementioned films. Compare the recent Incredible Hulk and X-Men games based within the comic universe with the Fantastic Four and Batman games based on films; the difference ought to be clear.
Pros: Colorful, crisp cel-shading gives the game an awesome comic book-inspired look, Some excellent boss fights, Sharp voice acting and writing, Good story
Cons: Too many lame race and chase missions, Too few story missions--remaining side missions aren't good enough to warrant much replay value, Camera can sometimes make combat a pain
Conclusion: Ultimate Spider-Man is a better game than Treyarch's previous efforts, but it still relies too heavily on the novelty of swinging around the city and beating up the same bad guys over and over again--a novelty made less so by the simplification of both mechanics. It's especially distressing because the developer was clearly able to put together a solid story and some great boss fights, yet was unable to cull together enough of them to make a great game.
Pros: Colorful, crisp cel-shading gives the game an awesome comic book-inspired look, Some excellent boss fights, Sharp voice acting and writing, Good story.
Cons: Too many lame race and chase missions, Too few story missions--remaining side missions aren't good enough to warrant much replay value, Camera can sometimes make combat a pain.
Excerpt: Oh how I loved Spider-Man... the movie. Words cannot describe how incredibly cool it was to see ol' Webhead soar high and low through the busy streets of New York... in the movie. See, I have an unhealthy addiction to the goodness that Sam Raimi has wrought, but just as powerful is my revulsion at the job Treyarch has done taking over where Neversoft left off with the PSX introduction (we won't even get into the bomb that was the sequel).
Excerpt: He is perhaps the most popular red-suit wearing, city-slinging, web-shooting, and one-line-cracking super hero in existence. Stan Lee's "Spider-Man", a super hero that is every bit as recognizable as Superman or Batman. A comic book super hero that has withstood the test of time for nearly 4 decades (marking his debut in August 1962, with an appearance in Amazing Fantasy #15).