Excerpt: The first Spider-Man film license based off the first film was pretty good; hell we’d even go as far to say that it was the best game we had played up until that point featuring our favourite webslinger. It was far from perfect though, suffering from a few key faults: namely an over reliance on puzzles, which felt incongruous considering the subject matter of the game and the fact that Spidey’s swinging abilities weren’t exactly used to their full potential, since his...
Excerpt: It’s only when I get to the very top, the top of the lightning conductor at the very peak, that I remember quite how tall the Empire State building is. I’ve been up here before of course, as I imagine most visitors to the Big Apple have over the years, but I’ve never really appreciated as much as I’m appreciating it at this very moment. Why? I don’t know – it could be any number of things.
Excerpt: Hey, how bout that Spider-Man 2 movie, eh? If you haven't seen it yet, it's probably best that you stop reading this now and head out to see it. It's cool, we'll chill here and wait for you....... Hey, anyone want a beer? Yeah, that part Anywho, Spider-Man 2 the movie is the shizniggity. The game, however, is another story. Yes, you get to swing around New York, built to vertical scale in a way that hasn't been seen before.
Excerpt: The first thing that has to be mentioned about Spider-Man 2 is that the game covers the entire scope of Manhattan. The scale isn't spot on with how it is in real life, but nonetheless it's quite impressive. The Statue of Liberty, Times Square, the Empire State Building, Central Park and nearly every other famous location has been recreated in Treyarch's version of the city.