Excerpt: Since the days of the Dreamcast -- Todd McFarlane's masked hero from Hell hasn't been seen in his own game. Well, that has changed with Spawn: Armageddon , where you will take the role of Al Simmons (aka: Spawn) as he travels from Heaven to Hell and everywhere in between in order to stop the end of the world. The graphics of Armageddon aren't anything to really drool over, though there are a few aspects that are nice.
Excerpt: There's a reciprocation that comes from certain games. They give back the love that is given or better yet, they might multiply that love—those rare games that aren't played so much as they seduce the player. Games that make it easy to love them, or even games that offer up an initial bit of resistance before opening up and allowing the persistent gamer access to their hidden treasures. Spawn: Armageddon is not one of those games.
Excerpt: If you’re into comics or cult movies, then you’re undoubtedly familiar with Spawn. Spawn began life as a human being and was once a military special operative named Simmons. Simmons found himself on the wrong side of a dark conspiracy in the military that led to his violent death. His pain at losing contact with is wife and his thirst for revenge were so great that he was recruited by hell to become a demonspawn – a warrior of hell sent to do a demon’s bidding on Earth.
Conclusion: Since the source material was very good, the combat system works reasonably well. In addition to his axe for melee combat, Spawn can use his chains to attack enemies at a distance. He also has special powers that allows him to shoot lasers, bombs, and slow down time, dubbed Necroplasm. If that weren't enough, there's also quite a bit of weaponry, ranging from the standard dual pistols to more cryptic guns like the Brimstone cannon.
Excerpt: Spawn hasn't had the luxury of having a good game. After taking over the comic industry, action figures, and trying to take over Hollywood, the only two Spawn games ever developed have been plagued by several shortcomings. However, we haven't seen a Spawn game since the DreamCast days and Namco now tries their hands and correcting the mistakes of the past. We saw a really early build of Spawn during E3 and it was looking nice.
Excerpt: Despite the endless stream of crappy games, movies, toys, and whatever else Todd McFarlane has managed to turn his Spawn comics into, I still hold out hope for Al Simmons' conversion into something more than just an expensive reading habit. Unfortunately, as demonstrated time and again, Spawn's knack for being fleshed out by game developers with far too little talent to do the source material justice is uncanny.