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Soul-calibur-iii.287228
8.2 out of 10

Soul Calibur III

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Reviews and Problems with Soul Calibur III

Showing 1-10 of 33
Overall 9
8.7

Soul Calibur III

Playstation Illustrated
26 August 2006
  • Excerpt: Soul Calibur III is, like nearly every fighting game sequel, a refinement of a working engine rather than a full-blown overhaul. Things players loved about past games in the series return and are joined by a few new modes that attempt to make the third game even more console (and replay) friendly than Soul Calibur II . And, in large part, Namco was successful, though the success is not without snags.
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Overall 9
8.6

Soul Calibur III

The Armchair Empire
10 April 2006
  • Conclusion: As always, the Soul Calibur series’ audio continues to impress, largely thanks to Soul Calibur III again going with a sweeping orchestral score. On top of this, the sound effects have a whole lot of punch, especially for those with a decent surround sound system since this game supports THX. Combat itself is quite similar to that in previous Soul Calibur games.
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Overall 9
9.2
Gameplay 10
9.5
Graphics 10
9.5
Sound 9
9.0
Multiplayer 10
9.5

Soul Calibur III

GamersHell.com
20 November 2005
  • Excerpt: games have been among the best fighters around. With its stunning visuals and highly technical fighting mechanics, the sequel to the PlayStation title,
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Overall 9
9.3
Gameplay 9
9.0
Graphics 10
9.5
Sound 10
10
Control 9
9.0
Addiction 9
9.0

Expert Review

PSX Extreme
10 November 2005
  • Excerpt: Under the hood, what Namco did was take Soul Calibur II and sharpen up the characters' fighting styles. "Backup" characters have their own move sets now and characters that previously had moves that put them an unfair advantage or disadvantage have been tweaked so as to not be so unbalanced. If you loved mopping people up with Kilik or Ivy in SC2, you may not appreciate that their cheesier moves have been removed or toned down in Soul Calibur III.
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Overall 9
9.0

Soulcalibur III

TotalPlayStation.com
9 November 2005
  • Conclusion: It's Soul Calibur. Even with the words mushed together and a few tag-along modes that probably should never have been included, it's still the best two-player fighting experience on consoles, and it continues to be refined.
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Overall 9
9.0

Soul Calibur III

Thunderbolt Games
1 November 2005
  • Excerpt: Good and evil. Who or what are they? Is the gallant knight in shining armor the epitome of all righteous idealism, or is it merely someone with unconquerable courage and willpower? Is there such a thing as a sanctimonious killer? Does stealing a loaf bread make a poor person bad? Is there such a thing as absolute good or evil, and if there were, would you know for certain?
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Overall 9
9.0

Soul Calibur III. PlayStation 2 Review

Buttonhole
9 April 2007
Overall 9
9.0
Gameplay 9
9.2
Graphics 9
9.3
Sound 9
8.9
Lastability 9
9.4
Originality 9
8.8

Soul Calibur III Review

TVG
23 November 2005
  • Summary: Soul Calibur makes a triumphant return with a vast amount of content, innovation and the typically entertaining combat...
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Overall 9
9.0

Soulcalibur 3

Gamecell
12 September 2005
  • Conclusion: As we broach the next generation of consoles, it's interesting to see how far we've come with the current generation. To be fair, the first batch of PS2 games were pretty crappy looking, and there's been an awful of games in between that have also looked ropey. Tekken Tag was the first fighter available on the PS2, which looked pretty decent when you put it up against Tekken 3, but fast forward to Soulcalibur (when did it become one word?
  • Pros: As good a fighter as you’ll find out there., Exceedingly beautiful., Decent AI., Creating your own fighters.
  • Cons: Poor single player modes., No way of showing off your created fighters.
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Overall 9
9.0

Soulcalibur III

gamereality.org
18 December 2013
  • Excerpt: "Soulcalibur III jatkaa kakkososan tasokasta mätkintälinjaa köykäisesti toteutetuista uudistuksistaan huolimatta. Grafiikat ovat huipputasoa ja hahmojen liikkeet näyttäviä. Lisäksi pelissä on uskomattoman paljon avattavia asioita, kuten hahmoja, kenttiä, vaatteita, pikkutavaraa ja aseita, joiden etsimiseen voi käyttää aikaa viikkotolkulla.
  • Pros: + Hahmogeneraattori, + Peli kestää kulutusta, + Peliin on piilotettu paljon tavaraa, pikkupelejä ja kenttiä, + Upeasti animoituja hahmoja hienoissa maisemissa..
  • Cons: - ..Joita olisi toivonut näkevän enemmänkin, - Peliin ympätty turha strategiaseikkailu
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