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Soul-calibur-iii.287228
8.1 out of 10

Soul Calibur III

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Review – Soul Calibur 3

videolamer
19 April 2007
  • Conclusion: Time was when Soul games were deep and technical, while Tekken was goofy indulgence. Now it seems the roles are being reversed, and I for one hate to see it. The sheer amount of stuff that you can eventually obtain in SC3 is enough to tempt any fan of the series, but do not be like me. Be strong and don’t support this path. We want deep and balanced fighting and lots of good, fast ways to do it. Don’t give in, draw the line in the sand.
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Soul Calibur III Review

VideoGamer.com
19 September 2006
  • Excerpt: Quarter-circle forward, B, quarter circle back, A. Down-back A+B... Ring Out! Yes, SoulCalibur has returned, and, reassuringly to fans of the series, it still lays down seven Samurai swords worth of stabbity action on all comers to the ultimate beat-em-up crown. First thing you notice when seeking out the fourth iteration of Namco's Soul franchise of games, which first exploded into the arcades as Soul Blade back in 1995 (God, has it been ten years?
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Soul Calibur III – Review

GameCritics.com
16 September 2006
  • Excerpt: In Soul Calibur III , I am a lowly level 10 Saint-class warrior dressed in a traditional Chinese changbao robe and armed with a magically elongating Monkey King-style quarterstaff. Across from me is my opponent, the 1000 pound, level 60 barbarian, Astaroth, with his 2000 pound "great" sword. The omnipresent announcer chimes "Fight" and I lunge at Astaroth with a wide swing. It's deftly blocked. I sidestep and twirl my staff in big circular attacking motions. No success.
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Overall 9
8.7

Soul Calibur III

Playstation Illustrated
22 August 2006
  • Excerpt: Soul Calibur III is, like nearly every fighting game sequel, a refinement of a working engine rather than a full-blown overhaul. Things players loved about past games in the series return and are joined by a few new modes that attempt to make the third game even more console (and replay) friendly than Soul Calibur II . And, in large part, Namco was successful, though the success is not without snags.
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Expert Review

RewiredMind.com
7 August 2006
  • Excerpt: Fights at school were always the most entertaining part of the educational day. You remember the homing-beaconesque call of ‘FIGHT FIGHT FIGHT’ and the crowds that flocked. Some kids would even drag you along if you weren’t already running – a psychotic grin stretched across their faces, their eyes wide with the anticipated excitement. This all in aid of two boys (or girls) attempting to beat one another up.
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Soul Calibur III

GameBrink
27 July 2006

Soul Calibur 3 PlayStation 2 Review

Game Info Wire
30 April 2006
  • Excerpt: “Soul Calibur 3” is the latest in the series, and this sequel is the best it has ever been.
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Overall 9
8.6

Soul Calibur III

The Armchair Empire
10 April 2006
  • Conclusion: As always, the Soul Calibur series’ audio continues to impress, largely thanks to Soul Calibur III again going with a sweeping orchestral score. On top of this, the sound effects have a whole lot of punch, especially for those with a decent surround sound system since this game supports THX. Combat itself is quite similar to that in previous Soul Calibur games.
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Overall 8
7.5

Expert Review

The Laser
7 April 2006
  • Summary: Namco has consistently improved this long-running franchise over the years and the additions this time around are quite impressive. Giving players the ability to create and customize their own characters is an excellent start, with a custom avatar on screen allowing you to further immerse yourself into the action.
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Overall 8
8.1
Gameplay 8
8.0
Graphics 9
9.0
Sound 8
8.0

Expert Review

Kikizo
31 January 2006
  • Conclusion: THE VERDICT: Soul Calibur III is a very fine sequel that continues the series' tradition of thrilling weapons-based combat. The new characters are pretty cool and quite effective, and the game's finely tuned A.I. brings the game's challenge to a level not seen since playing the original Soul Edge coin-op. Soul Calibur III is absolutely worth the interest of all fighting fans.
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