Excerpt: Arcade console fighting games are a dime a dozen - so few of them are actually good and worth the time to play, not only with friends but on your own. In fact, only a few series, like Tekken , Virtua Fighter and Dead or Alive , can even be considered consistent in terms of quality delivered.
Pros: Awesome fighting system, Looks great, Lots of modes, including Weapon Master, Tons of unlockables
Cons: Not much change in the fighting system, English voicework can be odd
Excerpt: Saying that Soul Calibur is just another fighting game would be like saying Gary Coleman is just another little guy. Like my favorite short statured wash-up, Soul Calibur is one of those games that transcends the genre and gives players an experience beyond what is currently offered. Even if you look back over the history of the franchise, it's always been marked as something special.
Excerpt: When playing in Extra Arcade, you can change what weapons your characters use in battle, provided you have obtained new ones. This can greatly affect how balanced a fighter your character is. Tamil can find a weapon, for example, that lets her take out anyone almost without effort, or she can pick a different weapon that has some attributes that are great and some that are a disaster. It's amazing how many ways Namco found to keep gamers playing.
Excerpt: For this particular game I won't waste time on a ton of background coverage, mainly because it's a fighting game. Soul Calibur dates back past the Dreamcast as the #1 weapon fighting game to date on modern consoles. The story is about fighters from around the world, searching for a legendary sword of power, called Soul Edge. This sword is evil though, so it will take the fighter that gets it willpower of ungodly strengths – to undo the evil.
Excerpt: The golden age of one-on-one fighting games has long since past. No longer are arcades filled with hordes of prepubescent teens looking for a small taste of fame and glory with classic games like Super Street Fighter II Turbo , Mortal Kombat and Killer Instinct . Heated arguments over character superiority, cheapness and sex appeal (you ex-Chun Li worshipers know who you are) do not clutter forums across the internet like they once did, and the once steady flow of...
Excerpt: Soul Calibur has been heralded as the best fighting game ever or the best game on the Dreamcast. The choice to make a sequel to a near-perfect under-rated title on an ill-fated system and giving its successor a better chance by launching on next-generation consoles across the board was a great choice. Namco hit the spot.
Excerpt: Most of the significant differences fans will especially notice are actually more cosmetic than technical. Each of the original characters return in search of the phantom Soul Edge weapon, including such favorites as Mitsurugi, Ivy and Taki (whose assets seem to have grown since the last time I remember). By now you've probably heard that only two of the characters can truly be considered fundamentally new.
Conclusion: Soul Calibur II surely introduced the world to a new style of gameplay, creating a weapons-based system to lure fans to an even greater degree. With so many unlockables, SCII can be played for hours at a time. The sweet Weapon Master mode is something not seen elsewhere, and it’s a lot of fun to become a part of the story as you go through chapter to chapter and complete your goals.