Reviews and Problems with SOCOM: U.S. Navy SEALs Combined Assault
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SOCOM: U.S. Navy SEALs Combined Assault
6 October 2011
Conclusion: Overall, as the forth game in the SOCOM series this is a solid addition, and certainly flies the flag. They obviously realised that they needed to refresh the franchise, and many of their innovations have really come off well. If you already have the previous releases you should only buy this if you going to get a lot out of the single player campaign. If you’ve not played SOCOM yet then this is the right place to start, welcome to the party!
Excerpt: The SOCOM games have met with mixed success in the UK. While hugely popular in the US, over here the lack of a significant PlayStation2 online community, and SOCOM's insistence on complexity, has left many Blighty gamers apathetic to the merits of Zipper Interactive's Navy SEAL shooter.
Excerpt: SOCOM: Combined Assault marks a shift in the evolution of the SOCOM franchise. Although the game has always had a healthy single-player component, multiplayer has usually taken center stage for both players and for the developers. Combined Assault takes a different direction and leaves the game’s multiplayer component untouched, instead focusing on the single-player experience. Combined Assault looks as good as SOCOM 3 , though the engine is starting to show its age.
Excerpt: Sony Computer Entertainment America - hell Sony Computer Entertainment in general ---- owes a lot to Zipper Interactive. Tucked into the shadow of both Microsoft and Nintendo in Redmond, Worshington, Zipper created a game that not only worked well as an offline tactical shooter, but offered move Network Adaptors, but what started as something incredibly fresh is starting to stagnate a little, partly because the engine is getting on in years and partly because .
Conclusion: Combined Assault did one thing very right; it nailed the single player campaign. The co-op mode also gives the title a unique flare. The series is certainly starting to show its age on the PS2 but for those out there that have never played a SOCOM before, now is certainly a good time to introduce yourself to the series. Those who have played SOCOM 3 may also find a lot of fun to be had with this title simply because of the single player and co-op modes.
Conclusion: On the downside, the series' look and feel hasn't changed all that much, so here's hoping the obvious and eventual jump to PS3 will see this changed, and as mentioned earlier, there needs to be some drastic improvements made in the way of AI. However, all that said, this is still a great example of how strong the SOCOM namesake is, and anyone feeling the need for some tactical shooter action (and isn't ready to invest in a PS3 yet) need look nowhere else than SOCOM...
Pros: Non linear mission structure, Four-player co-op, Online multiplayer still a blast, PS2/PSP connectivity seen great improvements
Cons: No real visual advancement, AI is pretty bad, No real story for people who like a good yarn