Reviews and Problems with SOCOM: U.S. Navy SEALs Combined Assault
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SOCOM: U.S. Navy SEALs Combined Assault
6 October 2011
Conclusion: Overall, as the forth game in the SOCOM series this is a solid addition, and certainly flies the flag. They obviously realised that they needed to refresh the franchise, and many of their innovations have really come off well. If you already have the previous releases you should only buy this if you going to get a lot out of the single player campaign. If you’ve not played SOCOM yet then this is the right place to start, welcome to the party!
Excerpt: Reviewing the latest SOCOM game has become as much of a holiday tradition for me as decorating the tree. SOCOM: U.S. Navy SEALs Combined Assault is the fourth iteration of the SOCOM series in as many years and once again tops the list of Sony’s holiday releases for the PS2. So pass around the eggnog and let’s have a look at what’s inside this year’s package.
Excerpt: SOCOM: Combined Assault marks a shift in the evolution of the SOCOM franchise. Although the game has always had a healthy single-player component, multiplayer has usually taken center stage for both players and for the developers. Combined Assault takes a different direction and leaves the game’s multiplayer component untouched, instead focusing on the single-player experience. Combined Assault looks as good as SOCOM 3 , though the engine is starting to show its age.
Excerpt: The SOCOM games have met with mixed success in the UK. While hugely popular in the US, over here the lack of a significant PlayStation2 online community, and SOCOM's insistence on complexity, has left many Blighty gamers apathetic to the merits of Zipper Interactive's Navy SEAL shooter.
Excerpt: In terms of shooters, it is generally acknowledged that the Xbox has the greatest diversity and quantity of them, among which were many excellent ones. But that is not to say that the Xbox ever had the monopoly on shooters. Indeed, the PS2 has its share of excellent exclusive shooter games, among which are the four titles in the SOCOM franchise.
Excerpt: Sony Computer Entertainment America - hell Sony Computer Entertainment in general ---- owes a lot to Zipper Interactive. Tucked into the shadow of both Microsoft and Nintendo in Redmond, Worshington, Zipper created a game that not only worked well as an offline tactical shooter, but offered move Network Adaptors, but what started as something incredibly fresh is starting to stagnate a little, partly because the engine is getting on in years and partly because .