Summary: rockstar alwais has good games so if you jus like rockstar games you should get this, its coo cause its such an offroad terrain an you don't have to be in a little specific area you have room to roam. an the cops make everything alot more funn
Summary: This is Rockstar's early work, the foundation to their modern titles. no matter what vehicle you choose, they all handle the same. the "cops" always seem to have faster, more agile and harder hitting vehicles than you can get your hands on.
Summary: This is a fun game for awhile but will bore you. The land is huge though so you can just drive forever. I haven't played a game as good as this, where you have to get the "CONTROBAND" from other vehicles. I would rent it
Summary: Smuggler's Run wasnt really all I thought it would be. Many of the vehicles have horrible control and the game is a bit lacking in a few other departments. The only real thing that saves this game are the decent graphics...
Summary: This game starts off very good. It soon becomes addictive as you try to gain an extra few seconds. Then comes Mission 13. No-one I know has gotten past this level, some of my friends even bought the strategy guide (which says you need 6 minutes to complete level but you only get 4!!!!!
Summary: Started off really well, but did not like the fact that the time allowed on each level does not take into account the type of vehicle or transmission you are using. This means that you have to stop using the automatic gearbox or the SUV at about level 7.
Summary: Smuggler's run is an ok game. You pick up contraband by driving through the green smoke and drop it off by driving through the red smoke...and thats it. When you get to level 10, it starts getting really hard, and before level 10, its just too easy.
Excerpt: A game about collecting contraband and delivering to the other side of the country while avoiding the cops at the highest speeds possible, make it off-road and why didn't someone think of this sooner?