Excerpt: Da Introduction: Set in a cursed Japanese mountain village, this game will have you from the start. Inhabited by undead versions of themselves, the Shibito will stop at nothing to protect the privacy of their village and you'll have to endure countless scenarios as several different characters to...
Excerpt: I've been describing Siren to people--specifically, to the comics and manga dorks I know--as what would happen if Junji Ito designed a game. Ito's an artist who did a manga series called Uzumaki ("Spiral"), about a Japanese town's descent into a sort of shape-based insanity; he's probably the...
Excerpt: How many times has a game actually been horrifying? Not scary, not intense-not Resident Evil monsters jumping from off-camera at inopportune moments, and not Silent Hill running through a poorly-lit, blood-soaked wasteland-but actually horrifying?
Excerpt: Most people will agree that the Survival Horror genre is in need of a little change. What else can you expect from a genre that has taken us everywhere, from fighting zombies in decrepit old mansions to prisons and abandoned towns.
Excerpt: There are two types of survival horror games. In one corner there's the B-Movie horror Resident Evil ; in the other, the more psychological Fatal Frame . Then there's a third area which combines parts of the two. A good example of this grouping is Silent Hill .
Excerpt: Siren is Sony's attempt to once again break into a genre held onto by other developers. This time around, Sony is trying to throw in its hat with the likes of Resident Evil and Silent Hill by bringing the original Silent Hill 's Director Keiichiro Toyama onto the project as director.
Pros: Nice atmosphere and excellent story, Sight-jacking is a nice new element, Mission-based gameplay offers replayability
Cons: Harsh difficulty, Controls could be better designed, Pretty poor voicework
Summary: Taking a fresh 'look' at the survival
horror genre, Sony's Siren for the PS2 is a cool game that offers plenty of
challenge and suspense. Siren's gameplay is fairly unique to the genre, with
many unique elements such as non-linear storylines, multiple characters and the
ability to 'Sightjack' the...
Summary: If a commercial for a game is so scary that it can no longer be aired in Japan then the game must be outstanding. Turns out it was just a good marketing campaign for Sony. After playing Siren you’re left with a slightly bitter taste in your mouth, leaving you with so many instances of you saying...
Excerpt: Adding a welcome twist to the otherwise tiring survival/horror genre, Siren for PS2 allows players to "sight-jack" other charters in the game, a psychic ability where you can go out-of-body and into the thalamus of your allies and enemies to see what they're up to.