Summary: Just look at that cover. It's so ... shiny! And those company logos, Treasure, Game Arts, and Working Designs! OMG! The Silpheed series is known for adding a bit of cinematic flair to the shmup genre.
Summary: This is one of those games that is fantastic and that sadly lurk just beneath the radar because most people are too busy with often inferior big-budget titles to take any notice. Silpheed is an old-school space shooter with a very high quality presentation, excellent gameplay and a packaging that...
Summary: Graphics - 1/5 Very low poly count for a PS2 game. Horribly bland art design. Game Control - 3/5 Controls feel sluggish but are thankfully simplistic. Gameplay - 2/5 Extremely generic shooter, but has decent challenge at least.
Summary: When this game first came out, I purchased it, took off the plastic surrounding it, and looked deep into its eyes. I wondered if it was the one for me, questioning the validity of such topics, and figured I'd give it a shot. And, after that initial test, we instantly fell in love.
Summary: Someone once asked if the top-scrolling flight-sim/shooter is dead. I suppose the answer to this is yes...and no. True, very few of these games are being made, those that are made are good enough (though rarely fantastic) to keep the genre alive, if only for a little while.
Summary: I purchased this game with my new PS2, about a year ago. I was definitely surprised that a game with such an old gameplay concept had come out on an advanced system like the PS2. I figured the shooter had died out with the arcade-heyday. Was I ever wrong!