Summary: This game is odd; while it's interesting, it shouldn't be a Silent Hill game. The graphics would be really nice if you didn't see through a person's jaw when they talk, and the storyline kinda takes away from what Silent Hill is. Also, the protagonist isn't that interesting and you don't really care if he lives or not. If these bugs were fixed, then it would be a really nice game.
Summary: i cant even finish playing this game, its too boring. silent hill 1-3 are my favorite games ever. this game is just...not good. the biggest problem with it is that the fog/darkness is now gone. as a result you can see everything around you. this makes the whole experience not scary at all. the first 3 silent hills had me sweating, shaking, or standing frozen at times in freight. thats not the case at all with this game.
Summary: The reason I rate this game so poorly is because the game play is monotonous. It starts off unique and interesting; your character is trapped in his apartment by a mysterious force and you must check everything in your environment to find a way to escape. The game starts going downhill for me after you discover a hole in the wall that leads to an alternate world, then you end up back in your apartment, go through the hole again to another world, go back to your apartment...
Summary: Game play is redundant and boring. This was supposed to be one of the scariest new video games on the market, and I was finding it difficult to stay awake. The first three silent hill games are much better.
Summary: I've been a Silent Hill fan since the original survival horror legend. I've played all the games in the series, and to tell the truth, this installment simply doesn't live up to the others. Rather than ranting like a lunatic and taking an extreme stance on this, I will say this: The game is mediocre at best, and I will do my best to construct an objective analysis of it. There have been several noticeable, but largely inconsequential, changes made to the overall game.
Summary: Remember back in the previous SHs where you could actually KILL the evil demons/monster/mutants that were terrifying you? Remember that sense of pride you felt when you dealt the death blow to some hideous looking monstrosity bent on ripping you to shreds? Well no more.Through the magic of game programmers that have no life and love to use every dirty trick in the book and call it a "challenge",we are given this terrible back end stink of the SH series.I can't believe...
Summary: As an avid fan of the Silent Hill series I decided to get this game. I wish I hadn't the game was a complete letdown, very repetitive and not the slightest bit scary. The idea of visiting different worlds was ok but to visit them and then having to revist all of them (minus the hospital world) was just lunacy and a bore. This game could have been so much better in many ways and the gameplay could have been extended in many other ways too.
whitetrashtrixie "there is no future,the futu..., amazon.co.uk
7 June 2007
Summary: this game taints the good name that is silent hill!!! there is very little to actually do with or in silnt hill....yes it looks like a silent hill game(therfore amazing...hence the 2 stars...the other is for sounding like a silent hill game)....sounds ;like a silent hill game...nice and atmospheric and creepy but it plays terribly the beasties are very annoying...especially the ghosts that dont die..
Summary: First lets get things straight by giving this game its original title Room 342. Room 342 was never intended to be a Silent Hill game. It was supposed to be a stand alone game with a more action orientated theme. As a standalone game it would have deserved 3 stars as it is not a truly awful game, merely an average one.
Summary: Silent Hill 1-3 all had something in common. They were set in and around the town of Silent Hill. Silent Hill 4 has a small reference to it, but nothing actually takes place in Silent Hill. Graphically, nothing has changed since SH2, and although there are some new themes and sounds, Akira Yamaoka hasn't done anything ground-breaking for this release. Naturally, the 'monsters' have all changed, but I feel Tsuboyama has run out of ideas.