Excerpt: Silent Hill is the archetype of survival horror adventure. Since the series' debut in 1999, Silent Hill has had its fans hiding underneath bed sheets, too terrified to enter the eerie town of Silent Hill. Silent Hill 2 continues the formulaic series by featuring different characters, settings, gameplay, and a completely new storyline to ensure that gamers do not have to play through the original Silent Hill to get the most from this sequel.
Excerpt: First off, let me tell you that this is a game that will ACTUALLY give you the creeps. Period. Now, maybe its just me, but when I saw the very first boss in the apartment complex, and what it did to that poor dead body. Eeccck! Silent Hill 2 is the first game (that I have seen) to have an excellent deep storyline and have the abilities to scare the pants off ya. This game is not all picture perfect glory with, its laughable voice overdubs.
Excerpt: Now you may be thinking that this is a strange way to open a review, but if you’ve ever played any of the Silent Hill games, you may notice two things. First, the surnames of the above authors are also the names of the streets in Silent Hill. Second, none of these authors can produce something as chilling, disturbing and downright scary as Silent Hill.
Pros: + Characters, plot and the movie-like scenario
Excerpt: It’s no secret I’m into survival horror games and they are among my favorite titles. There’s just something about being disturbed that appeals to me. Mostly because if a game disturb me or even startles me, it’s already done something that many games don’t do lately, and that’s gotten me “wrapped up” in it’s atmosphere and storyline somehow.
Excerpt: Despite its roots in the clunky play mechanics of Resident Evil (and its many imitators), Silent Hill 2 is a remarkably engaging journey through the macabre, through the most twisted depths of human nature. Though videogame graphics are incessantly and shamelessly trumpeted by game manufactures, it is rare that a game is driven primarily by its art direction.
Excerpt: There is a quote by Stephen King in reference to Stanley Kubrick's adaption of his horror novel, The Shining . When asked what he thought of Kubrick's approach to the genre he said "I think he really wants to make a movie that will hurt people." I cant imagine a more relevant and concise statement to sum up the approach of Silent Hill 2 , Konami's most recent take on the "survival horror" sub-genre made immortal (for better or worse) by Capcoms infamous Resident Evil...