Excerpt: The story starts with the hero, Xion, washing up on shore to be discovered with two magical rings. These rings are the Twin Dragon Rings of Legend. The rings are dangerous, though. The two ancient knights that bore them originally suffered a doomed fate. One knight lusted for the power of both rings and slew his companion. He placed the second ring on his finger and turned to dust. The rings change the personality of the wearer.
Excerpt: The Shining series, like many of Sega's franchises, kept reinventing the wheel, losing what made the franchise so great in the first place. The franchise was initially a first-person dungeon crawler, but they are best known for their strategy games. Eventually, Sega decided to go turn the series to become yet another Action RPG like many out there.
Excerpt: I truly enjoyed my time with Shining Tears . I thought that the game was fun, the characters were adorable, and the art style was unique and beautiful. So, you the reader might be wondering why, if I enjoyed the game so much, I did not give it a higher score?
Excerpt: It's like a 2D mission-based Dynasty Warriors. From your headquarters, you'll pick a new objective then run out onto a hand-painted map and button-mash to kill all the orcs, skeletons, and whatnot in sight. There are some skills that you can use, but for the most part you'll be tapping a single button over and over. Unfortunately, Shining Tears lacks most of the things that made Dynasty Warriors famous.
Excerpt: Unfortunately, all is not well with this game. There are some nice character designs, a few decent pieces of music, an interesting focus on duality, and other ideas that might have been great, but Shining Tears ultimately falls flat in execution and in its pacing. Only the most hardcore fans of the earlier games in the series or someone who likes more reading than action will get a kick out of this game—and that's too bad.