Reviews and Problems with Shin Megami Tensei: Persona 4
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Game and Player
14 June 2009
Excerpt: series, an offshoot from the long running Shin Megami Tensei franchise, has long been the doyenne of the JRPG fan. Offering an experience removed from more famous Japanese RPG's such as is a fast-paced and rewarding character driven tale with a refreshing aesthetic.
Excerpt: In 2006, Atlus shocked the world with Persona 3. While the game's departure from its predecessors in terms of artistic direction, gameplay and music were unexpected, it was a title of the highest quality. A game that would soon become recognized, on both sides of the pond, as one of the more innovative titles in recent years.
Excerpt: I'm really tempted to just write, " Shin Megami Tensei: Persona 4 is just like Persona 3 but better," but I don't think the powers that be would let that through the editing process, so I'll have to tell you why it's better and one you need to play. I've seen several games ship with an art book as an added bonus, but there are few that I've found myself actively thumbing through and interested in looking at more than once. This was not the case with Persona 4 .
Summary: Atlus has been incredibly busy with the Persona series as of late. In a little over a year they released Persona 3 , Persona 3 FES , and just recently gave Persona 2: Eternal Punishment a reprint. Now they’re bringing Persona 4 to the aging PS2 in time for Christmas. Persona 4 uses the same basic formula as Persona 3 , so jaded cynics might think this would be shameless milking.
Excerpt: Persona 3 was a pleasant surprise for me and many other JRPG fans. The concept of being a half life-simulation, half dungeon-crawler sounds interesting on paper, but there was skepticism on how it would work out. To our surprise, Atlus delivered on making Persona 3 a fresh and unique RPG that was better than the sum of its parts and won over many RPG fans' hearts.
Excerpt: franchise has come into its own during the twilight years of the PS2. The fantastic RPG series simply isn’t getting the recognition it deserves, and Atlus clearly isn’t interested in making the leap to the new generation just yet. At least, not so far as SMT is concerned.
Summary: Larger, deeper, and loaded with thrills, Persona 4 delivers an all-new story set in the Japanese countryside. A mysterious chain of deaths remains unanswered and only you and your team of gifted supernatural sleuths can uncover the truth. Will you thwart this hidden evil before it is too late?
Summary: Persona 4 is most likely the Playstation 2’s last great game. While I said the same thing last year in regards to the third persona title, I really don’t think that another great one will be coming out in the year 2009. The system has run the gauntlet and it’s about time to put this puppy to bed. With games like P4 around, it’s no wonder why the system lasted so long. It just goes to show that graphics aren’t needed to make a great game.
Conclusion: It’s a relaxed experience, like sitting down with the new (seventy hour) novel by your favorite author. Through sixteen years of refinement, Atlus continues to hone their mechanics and style. After the monumental Persona 3 , these folks looked at their achievement and said “we can do better.” And then they did.
Conclusion: Persona 4 is the pinnacle of PS2 RPGs. No title is going to be able to touch it. No Final Fantasy, no Tales of whatever, not even the much vaunted Shadow Hearts series. If you enjoy RPGs even in the slightest, you must own Persona 4.