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Shin-megami-tensei-persona-4.8450336
10 out of 10

Shin Megami Tensei: Persona 4

Persona 3 FES is a standalone edition to this award-winning seri Read more

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Reviews and Problems with Shin Megami Tensei: Persona 4

Showing 1-7 of 7
Overall 8
8.0

Horror And Homework In Sony's RPG

Game Informer
22 September 2009
  • Conclusion: Concept: Take Persona 3, tweak some mechanics, add a chilling new story, and you've got another sequel Graphics: Stylish visuals can't completely mask the fact that you're playing on outdated hardware Sound: Despite a lot of repetition, the musical score is evocative. The voice acting is also exceptional for most characters Playability: The mechanics are improved over the last entry, but the rigid structure and timeline still feel restrictive Entertainment: You'll need a...
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Overall 7
7.2

Expert Review

Game Informer
6 June 2009
  • Summary: From the hours-long introduction to the experience grind necessary to progress through the randomized dungeons, Persona 4 is a massive trial of patience. Your reward is a well-written and engrossing tale that mixes the realities of adolescent school life with a surreal dreamscape coming of age metaphor. It's heady stuff, but even as I cursed the endless dialogue, I was drawn into the intricate characters and bizarre plotlines.
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Overall 9
8.5

Shin Megami Tensei: Persona 4

Video Game Generation
13 December 2008
  • Summary: Overall, Persona 4 feels very similar to its predecessor, but changes so many things that you can't at all say that it's Persona 3 with a new skin. The difficulty has been ramped up considerably what with all of the new game mechanics, but it offers the same solid RPG experience that we're starting to lose sight of in the days of current-gen graphics and flashy, convoluted sob stories of RPG narratives.
  • Pros: Engaging, interesting gameplay., Awesome voice acting., Anime cut scenes have been dramatically improved., New game mechanics add more strategy than before., An RPG that knows what it's doing.
  • Cons: Frustrating difficulty can cause you to lose tons of playtime., Altered dungeon mechanics are annoying, and would have been better if left unchanged., Team members' AI occasionally makes some strange decisions., Balancing school, jobs, and dungeon fighting can be tough to manage.
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Overall 8
8.2
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0
Lastability 9
9.0

Persona 4

JeuxVideo.fr
14 July 2009
  • Excerpt: Avec la sortie de Persona 4, c'est finalement Square Enix qui prend le relais de Koei pour permettre au public européen de découvrir la dernière perle d'Atlus. Spin-off de la série des Shin Megami Tensei, la branche des Persona se dévoile ici sous sa formule la plus aboutie avec un "quatrième" volet qui se suffit à lui-même.
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Overall 8
8.0

Persona 4

games.mail.ru
10 June 2009
  • Summary: Хотя в плане графики Persona 4 заранее проигрывает всем современным представителям жанра, она остается одним из главных релизов на актуальных сегодня платформах. Преемственность следует расценивать не как самокопирование, а как формулу, в которой ничего не нужно менять – и так хороша. Огорчает лишь то, что европейцы увидят игру только спустя год после японцев, и не получат тех бонусов, которых удостоилось американское издание.
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Overall 8
8.0

Shin Megami Tensei: Persona 4

gamesector.dk
16 April 2009
  • Excerpt: De japanske rollespil i Persona serien har altid været noget for sig selv – primært fordi de kombinerer noget så traditionelt som dungeon crawl med en form for hverdags simulation af en japansk skoleelevs gøren og laden. Med andre ord, så skal man kigge langt efter elvere, troldmænd, magiske sværd og alle de andre fantasy-klicheer – i stedet kan du finde skoletasken frem til endnu et fantastisk kapitel i Persona serien.
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Overall 9
8.5

Persona 4 (PS2)

Gamesurf
1 April 2009
  • Conclusion: Bellissimo, ma per stomaci forti, Persona 4 eredita dal precedente capitolo tutte le componenti tecniche necessarie per sviluppare in fretta e furia una trama nuova, ma non per questo meno curata. Tutt'altro: mai come in questo caso ci siamo trovati al cospetto di una tale mole di dialoghi, situazioni, scenette, approfondimenti di trama e di personaggi, a livelli tali da far nascere il lecito dubbio che possano addirittura essere “troppo” per un videogioco e che si...
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